Difference between revisions of "Pioneers Peril"

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===Second Location===
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No acceleration gate. Enemies are approx. 50 km away.
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Revision as of 21:50, 15 July 2020

Site Details
Pioneers Peril
Type Expedition
Rating Unrated
Found in P1- P4 Null
Max ship size Unverified
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength Escalate from
Angel Military Complex

Pioneers Peril is an Expedition that can escalate from Angel Military Complex.

Walkthrough

Escalation start
Going through the logs from one of the command ships you blasted, you come across a recent memo containing a draft for a plan where forces from this Military Complex and another similar to this one were to gang up and raid a space trucker station somewhere in the region. Where this space trucker station is, is not included in the logs, but the location of the rally point is there. It is supposed to be by a small asteroid belt, not too far away.

First Location

You land at an acceleration gate.

WD EWAR L


Destroyer 4 x Destroyer Gistior Seizer/Trasher
Battleship 3-4 x Battleship Gist Cherubim/Seraphim
Commander Battleship 0-1 x Commander Battleship Domination Nephilim Escalation trigger may contain Domination faction modules or an implant

First Pocket

Single enemy 140 km away in this pocket. Simple warp-in may trigger escalation.

WD EWAR L


Elite Frigate 1 x Elite Frigate Arch Angel Hunter/Impaler May trigger escalation, not confirmed
Escalation trigger
From the wreckage of this ship, you get info on where it is from, it is another Angel station. Well, more an outpost than a station perhaps, but it is a pure military outfit, not a regular colony.

Second Location

No acceleration gate. Enemies are approx. 50 km away.

Initial defenders
WD EWAR L


Sentry 2 x Sentry Angel Stasis Tower Stasis Webifier
Elite Cruiser 3-4 x Elite Cruiser Arch Gistum Crusher/Smasher Target Painter
Battleship 3-4 x Battleship Gist Cherubim/Seraphim
Commander Battleship 0-1 x Commander Battleship Domination Cherubim/Malakim Escalation trigger may contain Domination faction modules or an implant
Timed wave (1 minute after warp-in)
WD EWAR L


Battlecruiser 4 x Battlecruiser Gistatis Legatus/Tribunus
Battleship 3 x Battleship Gist Cherubim/Seraphim
Timed wave (2 minutes after warp-in)
WD EWAR L


Battlecruiser 4 x Battlecruiser Gistatis Legionnaire/Primus
Battleship 3 x Battleship Gist Nephilim/Saint Target Painter
Reinforcements (triggered by destroying all ships from initial defenders)
WD EWAR L


Battleship 5 x Battleship Gist Nephilim/Saint Target Painter