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{{MessageBox|Warp-in message | {{MessageBox|Warp-in message | ||
|Limited information is available on the Inner Sanctum of the Mul-Zatath monasteries; and most of what is known is based on unreliable information from members of the order that have been captured in DED raids on Blood Raider strongholds. According to these cultists the Mul-Zatath engage in gruesome genetic research using Minmatar slaves legally purchased within the Amarr empire itself. The Minmatar Republic has repeatedly condemned this trade but so far with limited success.|collapsed=yes}} | |Limited information is available on the Inner Sanctum of the Mul-Zatath monasteries; and most of what is known is based on unreliable information from members of the order that have been captured in DED raids on Blood Raider strongholds. According to these cultists the Mul-Zatath engage in gruesome genetic research using Minmatar slaves legally purchased within the Amarr empire itself. The Minmatar Republic has repeatedly condemned this trade but so far with limited success.|collapsed=yes}} | ||
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| style="padding:0px;" | [[image:Icon_warning.png|56px|link=]] | |||
| style="padding:8px;" | '''WARNING:''' Long-range weaponry that reaches out to around 60 km is HIGHLY RECOMMENDED. 6 Stasis Towers effectively nullify ship velocity to almost nothing. If all ships and sentries are in range, incoming DPS can easily exceed 500 DPS, enough to shred a battlecruiser to pieces within a minute. | |||
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{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableSeparator|Center group (60km away from warp-in)}} | {{NPCTableSeparator|Center group (60km away from warp-in)}} | ||