Difference between revisions of "Talk:Consolidated FC Guide"
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* The content is good, but most of this is already contained in existing pages on the Wiki. Please update those pages with your good ideas, instead of creating new ones from scratch. --[[User:Miranda glade|Miranda Glade]] 23:52, 8 October 2010 (UTC) | * The content is good, but most of this is already contained in existing pages on the Wiki. Please update those pages with your good ideas, instead of creating new ones from scratch. --[[User:Miranda glade|Miranda Glade]] 23:52, 8 October 2010 (UTC) | ||
+ | * Recommended for Merge with [[How to Properly Form a Fleet]] |
Revision as of 23:53, 8 October 2010
- You dont need to be able to fly a covops to FC (it is a nice asset to have though to understand what your scouts are able to do/not do).
- You do not need FC II. You do not need any leadership skills, fleet boosts are completely irrelevant as someone else can just sit in the fleet/wing/squad command position and you are still the FC.
- Do not restrict EWAR ship size. Why wouldn't you want to accept a scorpion in a fleet?
- Any PvP fleet is restricted to uni members, not only lowsec ones.
- I think you mean "invite your commanders to command chat" not squad chat.
- order of call for roles (ewar first,...) is situational and depends on what you want. As a general rule I would do so as well.
- Do only bring your SCs on TS command if it is really needed to, there is no general rule to have SCs in TS command.
- Fleet members shall NOT mute their mics when they aren't in command TS. They shall not talk all the time but they shall not mute their mic either. 6.10.10 Frood Frooster
Yet another checklist for fleet commanders
- The content is good, but most of this is already contained in existing pages on the Wiki. Please update those pages with your good ideas, instead of creating new ones from scratch. --Miranda Glade 23:52, 8 October 2010 (UTC)
- Recommended for Merge with How to Properly Form a Fleet