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Fleet Watch Lists: Difference between revisions

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All fleet members will benefit from setting up, and maintaining a Fleet Watch List.  
All fleet members will benefit from setting up, and maintaining a Fleet Watch List.  


The Fleet Watch List purposes varies in the context that it is used. For squad commanders, it helps to see if your squad members are near your current location in space.  
[[File:Watchlist.PNG]]


For logistics (remote cap, armor, shield repair), it helps them to see who needs when how soon.  
The Fleet Watch List purposes varies in the context that it is used. For squad commanders, it helps to see if your squad members are near your current location in space.  For logistics (remote cap, armor, shield repair), it helps them to see who needs when how soon. For others, it allows you to quickly select warp to member within x (never ever warp to your intel members at 0).


For others, it allows you to quickly select warp to member within x (never ever warp to your intel members at 0).  
To set up a Fleet Watch List, you must first have your Fleet GUI in hierarchy mode (see http://wiki.eveuniversity.org/Fleet_User_Interface[http://wiki.eveuniversity.org/Fleet_User_Interface]).  Make sure your tab is set to "My Fleet," and left click on Fleet Actions (> icon to the very left) and select "view as hierarchy."  Of note, this particular view should be your standard.


To set up a Fleet Watch List, you must first have your Fleet GUI in hierarchy mode (see http://wiki.eveuniversity.org/Fleet_User_Interface[http://wiki.eveuniversity.org/Fleet_User_Interface]).  Make sure your tab is set to "My Fleet," and left click on Fleet Actions (> icon to the very left) and select "view as hierarchy."  Of note, this particular view should be your standard.
[[File:Fleetaction.PNG]]


The Fleet Watch List has a maximum of 10 that can be on it at any one time.  You, your squad commander, wing commander, or Fleet Command (always obey the one higher up in channel unless the FC or Eve University operating procedures state otherwise) will need to make the decision of whom to drop so you can fit new ones.
The Fleet Watch List has a maximum of 10 that can be on it at any one time.  You, your squad commander, wing commander, or Fleet Command (always obey the one higher up in channel unless the FC or Eve University operating procedures state otherwise) will need to make the decision of whom to drop so you can fit new ones.
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If Intel person(s) are in the fleet, they are typically in their own wing with the wing number being the highest number with only a small number of people in the wing/squad.
If Intel person(s) are in the fleet, they are typically in their own wing with the wing number being the highest number with only a small number of people in the wing/squad.


When persons on your list are nearby, you will see three bars to the right of their name.  The first bar is the health of their ship's shields.  The second their armor, and the third their structure.  Squad commanders are encouraged to have squad members who come to join the fleet with damaged armor or struture to repair before the fleet leaves.
When persons on your list are nearby, you will see three bars to the right of their name.  The first bar is the health of their ship's shields.  The second their armor, and the third their structure.  Squad commanders are encouraged to have squad members who come to join the fleet with damaged armor or structure to repair before the fleet leaves.  If you do not see these bars, the person and their ship may be far enough away from you (in the same system or in another system) so that you don't see their ships health.


To the very left of the health bars, but to the right of the name is an icon area where if there's an icon it will correlate to broadcats in the Fleet tab such as need armor, align to, etc.
To the very left of the health bars, but to the right of the name is an icon area where if there's an icon it will correlate to broadcats in the Fleet tab such as need armor, align to, etc.