Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

NPC Mining Operations: Difference between revisions

From EVE University Wiki
Vaeltek (talk | contribs)
m fix multiple spelling errors
Line 9: Line 9:
When mining ships / industrial ship are attacked they will call in a response fleet that will warp on grid in a few seconds.
When mining ships / industrial ship are attacked they will call in a response fleet that will warp on grid in a few seconds.


The response fleet will attack the ship that attacked their miming fleet and all who help the attacker with remote assistance modules.
The response fleet will attack the ship that attacked their mining fleet and all who help the attacker with remote assistance modules.


{{ important note box | All NPC miner response fleets use warp scramblers or disruptors. This will stop you from using MJD and MWD, and warping out.}}
{{ important note box | All NPC miner response fleets use warp scramblers or disruptors. This will stop you from using MJD and MWD, and warping out.}}
Line 15: Line 15:
==Composition==
==Composition==


The mining fleet will sit on an asteroid field. The fleet will be a group of mining ships ranging from ventures, mining barges to exhumers. Periodically a hauler will warp in for a moment and then warp off to a station and dock. The occurence frequency of the hauler depends on the mining vessels at field, the more efficienct mining vessels needs frequent hauler runs to empty their ore holds. Hauler can be T1 industrial or T2 industrial. While T1 industrial needs 1 point to tackle and hold it on position, T2 variant needs at least 3 points to hold.
The mining fleet will sit on an asteroid field. The fleet will be a group of mining ships ranging from ventures, mining barges to exhumers. Periodically a hauler will warp in for a moment and then warp off to a station and dock. The occurrence frequency of the hauler depends on the mining vessels at field, the more efficient mining vessels needs frequent hauler runs to empty their ore holds. Hauler can be T1 industrial or T2 industrial. While T1 industrial needs 1 point to tackle and hold it on position, T2 variant needs at least 3 points to hold.


The defence fleet can include frigates, cruisers, battlecruisers, battleships and logistic support ships. The combat ships will point and, and use EWAR suited to their faction.
The defence fleet can include frigates, cruisers, battlecruisers, battleships and logistic support ships. The combat ships will point and, and use EWAR suited to their faction.
Depending on the system's security status the hull types of the defence fleet may vary from frigates to battleships. Higher securtiy systems has higher chance to have frigate level defence fleet while the lower securtiy systems tends to have cruiser and even battleship defense fleet. Defense fleet is very successfull in simulating a capable capsuleer combat (PvP) fleet with having damage dealer ships as well support ships like logistics, tackle and e-war. When the fleet landed on grid, the tacklers will land point and webs on you while E-War targets your electronic systems while combat ships attack your ship to destroy it. Logistics will repair their fleet members whenever they take any damage from attacker(s).
Depending on the system's security status the hull types of the defence fleet may vary from frigates to battleships. Higher security systems has higher chance to have frigate level defence fleet while the lower security systems tends to have cruiser and even battleship defense fleet. Defense fleet is very successful in simulating a capable capsuleer combat (PvP) fleet with having damage dealer ships as well support ships like logistics, tackle and e-war. When the fleet landed on grid, the tacklers will land point and webs on you while E-War targets your electronic systems while combat ships attack your ship to destroy it. Logistics will repair their fleet members whenever they take any damage from attacker(s).


==Standings==
==Standings==