Difference between revisions of "Labors of War (3 of 3)"

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{{NPCTableHead|Initial Group, 12km (auto-aggro)}}
 
{{NPCTableHead|Initial Group, 12km (auto-aggro)}}
{{NPCTableRow|Frigate|2|Federation Insidiator}}
+
{{NPCTableRow|Frigate|2|Federation Insidiator|trigger = Triggers reinforcements when destroyed(possibly)}}
{{NPCTableRow|Destroyer|1|Federation Matara}}
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{{NPCTableRow|Destroyer|1|Federation Matara|trigger = Triggers Reinforcements when destroyed(possibly)|}}
 
|}
 
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{{NPCTableRow|Destroyer|2|Federation Pelekus/Arcus}}
 
{{NPCTableRow|Destroyer|2|Federation Pelekus/Arcus}}
 
|}
 
|}
 
  
 
===Notes===
 
===Notes===

Revision as of 12:12, 21 October 2020

Main article: Labors of War
Level 2
Type Encounter
Faction Gallente Federation
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Ship suggestion Destroyer
Standing loss Gallente Federation's Caldari Deadspace Refining Outpost (-2.4% Gallente Federation)


Blitz: Destroy Manufacturing Outpost.

Single Pocket

Initial Group, 12km (auto-aggro)
WD EWAR L


Frigate 2 x Frigate Federation Insidiator Triggers reinforcements when destroyed(possibly)
Destroyer 1 x Destroyer Federation Matara Triggers Reinforcements when destroyed(possibly)


Reinforcement, 12km
WD EWAR L


Frigate 3 x Frigate Federation Praktor Balra
Destroyer 2 x Destroyer Federation Pelekus/Arcus

Notes

  • Reinforcement appears after Initial Group is destroyed.
  • Structures drop nothing.