Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Weapons: Difference between revisions

From EVE University Wiki
Line 143: Line 143:
*{{sk|Spaceship Command}} : 2% improved ship agility for all ships per skill level.
*{{sk|Spaceship Command}} : 2% improved ship agility for all ships per skill level.


Because many ships have bonuses for particular kinds of weapons, the weapon skills you develop will have an impact on the kinds of ships you want to fly. It is worth the small amount of time it takes to develop a [[Skills_and_learning#Ways_to_Plan|skill plan]]. New players are directed to the [[Basic Skills]] page which lists all of the skills relevant to beginning the game. Also [[The Magic 14]], a page that lists fourteen fundamental skills which "apply to every ship that a player can pilot in eve."
Because many ships have bonuses for particular kinds of weapons, the weapon skills you develop will have an impact on the kinds of ships you want to fly. It is worth the small amount of time it takes to develop a [[Skills_and_learning#Ways_to_Plan|skill plan]]. New players are directed to the [[Basic Skills]] page which lists all of the skills relevant to beginning the game - and also to [[The Magic 14]], a page that lists fourteen fundamental skills which "apply to every ship that a player can pilot in eve."


[[Category:Combat]]
[[Category:Combat]]
[[Category:Weapons]]
[[Category:Weapons]]