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Soldier of Fortune: Difference between revisions

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== A Friend in Need (4 of 10) ==
== A Friend in Need (4 of 10) ==
'''{{co|#9ef37c|Objective:}}''' Use either a Remote Armor Repairer module or a Remote Shield Booster module to repair a friendly ship.


'''{{co|#9ef37c|Granted when accepted:}}''' A faction-specific remote repair module ({{icon|isis amarr|22}}{{icon|isis gallente|22}}Civilian Small Remote Armor Repairer /{{icon|isis caldari|22}}{{icon|isis minmatar|22}}Civilian Small Remote Shield Booster).
{{Missiondetails
|Name=
|Level=
|Type= Encounter
|Objective= Use a remote repair module to repair a friendly ship.
|Faction=
|Faction1=
|Faction2=
|Faction3=
|Faction4=
|DamageToDeal=
|DamageToDeal1=
|DamageToDeal2=
|DamageToDeal3=
|DamageToDeal4=
|DamageToResist=
|DamageToResist1=
|DamageToResist2=
|DamageToResist3=
|DamageToResist4=
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards= Remote repair module ({{icon|isis amarr|22}}{{icon|isis gallente|22}}Civilian Small Remote Armor Repairer /{{icon|isis caldari|22}}{{icon|isis minmatar|22}}Civilian Small Remote Shield Booster) (granted upon acceptance); remote repair skillbook ({{icon|isis amarr|22}}{{icon|isis gallente|22}}{{sk|Remote Armor Repair Systems}} /{{icon|isis caldari|22}}{{icon|isis minmatar|22}}{{sk|Shield Emission Systems}})
|StandingLoss=
|Extra=
}}


Your agent gives you a Remote Armor Repairer or Remote Shield Booster module, which repairs the armor/shield of another friendly ship. Fit it to your combat frigate (depending on what other modules you have fitted you may have to remove a turret; you can do so, as you won't need to fight any ships in this mission) and undock.  
* Remote Armor Repairer and Remote Shield Booster repair the armor or shield of another friendly ship. Fit it to your ship.
 
* Fly to the mission location and locate the "Damaged Vessel". Target-lock and approach it, and once you're in range, activate the remote repair module. After the module completes a cycle, the friendly ship will thank you and warp off.
Fly to the mission location and locate the "damaged vessel". Target it, and, once you're in range (your remote repair module has a maximum range, just like your guns), activate the Remote Armor Repairer or Remote Shield Booster module. After the module completes a cycle, the friendly ship will warp off; you have completed your mission and can return to your agent.
* Repairing other ships in combat (referred to as "[[Guide to Logistics|logistics]]" in EVE) is an important but somewhat specialized part of EVE gameplay. Most fleets (except perhaps the very smallest gangs) will include one or several logistics ships, who will try to keep their fleetmates alive under fire. While this mission gives a very basic introduction, it over-simplifies things perhaps a bit too much. For one thing, the "damaged vessel" wasn't actually damaged (you could see their shield/armor/structure status when you targeted them). Additionally, the mission implies that using your repair module repaired the damaged vessel's warp drive - in reality, there is no way to "damage" a ship's warp drive, although you can (see [[#Your Undivided Attention (3 of 10)|mission 3]]) use modules to temporarily prevent ships from warping away.
 
Repairing other ships in combat (referred to as "[[Guide to Logistics|logistics]]" in EVE) is an important but somewhat specialised part of EVE gameplay. Most fleets (except perhaps the very smallest gangs) will include one or several logistics ships, who will try to keep their fleetmates alive under fire. While this mission gives a very basic introduction, it over-simplifies things perhaps a bit too much. For one thing, the "damaged vessel" wasn't actually damaged (you could see their shield/armor/structure status when you targeted them). Additionally, the mission implies that using your repair module repaired the damaged vessel's warp drive - in reality, there is no way to "damage" a ship's warp drive, although you can (see [[#Your Undivided Attention (3 of 10)|mission 3]]) use modules to temporarily prevent ships from warping away.
 
'''{{co|#9ef37c|Reward:}}''' A faction-specific remote repair skillbook ({{icon|isis amarr|22}}{{icon|isis gallente|22}}{{sk|Remote Armor Repair Systems}} /{{icon|isis caldari|22}}{{icon|isis minmatar|22}}{{sk|Shield Emission Systems}}). They allow you to use Remote Armor Repair/Remote Shield Booster modules (the [[Techs,_Tiers_and_Meta_levels#Civilian_Modules|Civilian]] repair module you used for this mission doesn't require any skills to use).


== The Stand (5 of 10) ==
== The Stand (5 of 10) ==