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Mobile structures: Difference between revisions

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[[File:Encounter_Surveillance_System.png|thumb|upright=1.5|Make or steal a fortune on bounties!]]
[[File:Encounter_Surveillance_System.png|thumb|upright=1.5|Make or steal a fortune on bounties!]]
Encounter Surveillance Systems affect NPC bounty payouts in a null sec system it is deployed in. It cannot be built but only purchased at the empire navy stations (there are four racial variations). It can only be deployed in null sec and has a limitation of one structure per system. This system pays out 80 % of the bounties directly while 20% are stored in a system-wide pool. In addition, for every 1000 bounty ISK, 0,15 LP of the appropriate faction is awarded. The payout rises over time (the chance is based on activity) and can be increased 5 times by 1% for ISK payouts and by 0,01 LP/1000 ISK for loyalty points. This gives a maximum of 105% on bounties and 0,2 LP/1000 ISK. Destroying, scooping or accessing the structure resets the payout value.
As of 30 October 2020, CCP has changed the mechanics of the ESS. The ESS will now have two banks, a 'Main Bank', which is where the majority of bounties go to, and a 'Reverse Bank', which is where a smaller portion of the bounties will be placed in. This bank can only be accessed by using a consumable passkey and the money being stolen will be paid out over time at a rate that spools up over time, then drops down, similar to how shield or capacitor recharges. When a pilot warps to the ESS beacon, they will land on an acceleration gate that, when activated, will bring them into the actual deadspace pocket where they can link the ESS and start the raid. There will be a 150km bubble in the deadspace that the pilot will land on, which will deactivate MWDs, MJDs, warp drives and prevent the usage of filaments or cynos. Cloaking is also disabled when inside the bubble. It will usually take a couple minutes to raid the ESS, after which several tags will appear in your cargohold that can then be transported to a CONCORD station to be sold for the amount of ISK that the Main Bank had initially held.
The structure is designed to opens many possibilities for PvE bounty hunting as well as for PvP engagements since bounties can be stolen and payout bonuses can be reset. The range to interact with the structure is 2500 m and the structure also has a 15 km radius warp bubble.
If a player interacts with the structure he can make one of two choices: "Share" or "Take all". Each choice causes a notification to be sent out informing all that contributed to the pool on who accessed the structure and what option was chosen.
"Share" has a timer of 30 seconds and leads to the ISK in the pool being shared among those that contributed to the pool, each player receiving ISK equal to what he added to the pool.
"Take all" leads to tags dropping in a can and has a 210-second timer. These tags can be retrieved and turned in at Navy stations of the same race for ISK.


== Mobile Siphon Unit ==
== Mobile Siphon Unit ==