Difference between revisions of "Talk:NPC Mining Operations"

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(Created page with "This article needs UpDate. As of 04-Feb-2021 when FOB's mining fleet is present in an asteroid belt, even arrival of a player combat ship (Frigate) on distance 70-80 km trigge...")
 
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As of 04-Feb-2021 when FOB's mining fleet is present in an asteroid belt, even arrival of a player combat ship (Frigate) on distance 70-80 km triggers departure of mining fleet and arrival of FOB combat fleet.
 
As of 04-Feb-2021 when FOB's mining fleet is present in an asteroid belt, even arrival of a player combat ship (Frigate) on distance 70-80 km triggers departure of mining fleet and arrival of FOB combat fleet.
 
This can be unpleasant surprise for unsuspecting player (no need to attack mining fleet) !
 
This can be unpleasant surprise for unsuspecting player (no need to attack mining fleet) !
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I have positive 0.8 standing with Blood Raiders and even being on grid with the FOB mining fleet with a Shuttle (non-combat ship) or a Venture causes mining fleet to warp-out and call in their response fleet (that scrams).
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Being on grid with FOB mining fleet within a Capsule does not cause any response, though.

Revision as of 13:15, 6 February 2021

This article needs UpDate. As of 04-Feb-2021 when FOB's mining fleet is present in an asteroid belt, even arrival of a player combat ship (Frigate) on distance 70-80 km triggers departure of mining fleet and arrival of FOB combat fleet. This can be unpleasant surprise for unsuspecting player (no need to attack mining fleet) ! I have positive 0.8 standing with Blood Raiders and even being on grid with the FOB mining fleet with a Shuttle (non-combat ship) or a Venture causes mining fleet to warp-out and call in their response fleet (that scrams). Being on grid with FOB mining fleet within a Capsule does not cause any response, though.