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[[File:Icon_decal_nefantar.png|300px|tumb|right|Nefantar Tribe Emblem]]
[[File:Icon_decal_nefantar.png|thumb|right|Nefantar Tribe Emblem]]


'''Nefantar''' is the name of one of the seven [[Minmatar Republic]] tribes. Coming to be known as [[Ammatar Mandate|Ammatar]] during the years of [[Amarr Empire|Amarr]] rule, the name Nefantar has now been reclaimed by those returning to the Republic in the wake of the [[Elder Fleet]] Invasion.
'''Nefantar''' is the name of one of the seven [[Minmatar Republic]] tribes. Coming to be known as [[Ammatar Mandate|Ammatar]] during the years of [[Amarr Empire|Amarr]] rule, the name Nefantar has now been reclaimed by those returning to the Republic in the wake of the [[Elder Fleet]] Invasion.
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Following the [[Day of Darkness]], when the Amarr invaded and kidnapped Minmatar for slaves, the Nefantar leadership were torn. Though they could retreat to the safer space of Hjoramold, leaving would seem like cowardice to the other Minmatar tribes. The tribe itself was split because, while it seemed clear to all that Hjoramold would be no safer than Matar, many of the elite suggested moving to buy time, believing they could figure out how to defeat this enemy, or at least defend their kin already in Hjoramold. The chief made the final decision, choosing to stay on Matar. While some scholars paint this as a noble gesture, others point out that the [[Amarr Navy|Amarr Fleet]] had wiped out all but the smallest of vessels, and it wouldn't have been feasible to move that many people in the aftermath of first contact. Regardless of motivation, all scholars agree that it was a seminal event in the tribe's history, as some members of the aristocracy became very bitter over the decision not to move the rest of the tribe.
Following the [[Day of Darkness]], when the Amarr invaded and kidnapped Minmatar for slaves, the Nefantar leadership were torn. Though they could retreat to the safer space of Hjoramold, leaving would seem like cowardice to the other Minmatar tribes. The tribe itself was split because, while it seemed clear to all that Hjoramold would be no safer than Matar, many of the elite suggested moving to buy time, believing they could figure out how to defeat this enemy, or at least defend their kin already in Hjoramold. The chief made the final decision, choosing to stay on Matar. While some scholars paint this as a noble gesture, others point out that the [[Amarr Navy|Amarr Fleet]] had wiped out all but the smallest of vessels, and it wouldn't have been feasible to move that many people in the aftermath of first contact. Regardless of motivation, all scholars agree that it was a seminal event in the tribe's history, as some members of the aristocracy became very bitter over the decision not to move the rest of the tribe.


Armed with resentment, and fueled by fear, these disenfranchised members of the Nefantar elite began working with the Amarr to ensure the exemption of their families as the raids continued. Over the next one hundred and twenty five years, these families were to become some of the most powerful on Matar, and any opposition that arose would usually disappear on the next outbound slave ship. In the year 22480 AD, the Nefantar finally moved their capital to Hjoramold VII. There was much rejoicing on Matar, as many believed that this signaled an end to the slave raids, and they were right. They were still celebrating when the Amarr invasion fleet arrived.{{refn|Mission: [[Written By The Victors]]}}
Armed with resentment, and fueled by fear, these disenfranchised members of the Nefantar elite began working with the Amarr to ensure the exemption of their families as the raids continued. Over the next one hundred and twenty-five years, these families were to become some of the most powerful on Matar, and any opposition that arose would usually disappear on the next outbound slave ship. In the year 22480 AD, the Nefantar finally moved their capital to Hjoramold VII. There was much rejoicing on Matar, as many believed that this signaled an end to the slave raids, and they were right. They were still celebrating when the Amarr invasion fleet arrived.{{refn|Mission: [[Written By The Victors]]}}




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The Amarr had always been spread too thin, and with their defeat at the hands of the [[Jove]], they were completely unprepared for the passion of the Minmatar people. However, despite the extreme success of the Rebellion in the vast majority of places, the Amarr still maintained a heavy superiority in space. Even when the Minmatar forces had taken Hek, it was still relatively easy for the Amarr to move their fleet around, and they answered the Nefantar plea for help by sending their largest battleships, the Reclamation.{{refn|Location: Reclamation Wreck: A COSMOS exploration site in Traun, Ani constellation, Metropolis}}
The Amarr had always been spread too thin, and with their defeat at the hands of the [[Jove]], they were completely unprepared for the passion of the Minmatar people. However, despite the extreme success of the Rebellion in the vast majority of places, the Amarr still maintained a heavy superiority in space. Even when the Minmatar forces had taken Hek, it was still relatively easy for the Amarr to move their fleet around, and they answered the Nefantar plea for help by sending their largest battleships, the Reclamation.{{refn|Location: Reclamation Wreck: A COSMOS exploration site in Traun, Ani constellation, Metropolis}}


Initially the Amarr force swept aside whole squadrons of rebel ships, and the governor of Ani at the time, Lord Basad, used the brief respite granted by the Reclamation's arrival to construct a formidable fortress in orbit around Hjoramold VII.{{refn|Location: Fort Kumar: A heavy Ammatar military installation in Kenobanala, Joas constellation, Derelik}}  
Initially, the Amarr force swept aside whole squadrons of rebel ships, and the governor of Ani at the time, Lord Basad, used the brief respite granted by the Reclamation's arrival to construct a formidable fortress in orbit around Hjoramold VII.{{refn|Location: Fort Kumar: A heavy Ammatar military installation in Kenobanala, Joas constellation, Derelik}}  


The tide turned quickly for the pro-Empire forces. A double agent lured the Nefantar tribal leader to a remote location in the Uriok system and assassinated him.{{refn|Location: Assassin's Overhang: A COSMOS exploration site located in Uriok, Ani constellation, Metropolis.}} This act caused a massive up-swing in disruptive acts among those slaves still held in bondage, and mere days later a saboteur succeeded in destroying the Reclamation in the Traun system.{{refn|Location: Reclamation Wreck: A COSMOS exploration site in Traun, Ani constellation, Metropolis}}
The tide turned quickly for the pro-Empire forces. A double agent lured the Nefantar tribal leader to a remote location in the Uriok system and assassinated him.{{refn|Location: Assassin's Overhang: A COSMOS exploration site located in Uriok, Ani constellation, Metropolis.}} This act caused a massive upswing in disruptive acts among those slaves still held in bondage, and mere days later a saboteur succeeded in destroying the Reclamation in the Traun system.{{refn|Location: Reclamation Wreck: A COSMOS exploration site in Traun, Ani constellation, Metropolis}}


With the threat of the Reclamation gone, the rebel fleet turned back towards Hjoramold. The bulk of the Amarr Fleet had been forced to pull back to quell riots closer to home, and the Ani constellation was now completely cut off now from the rest of the Empire. The Nefantar prepared to evacuate.
With the threat of the Reclamation gone, the rebel fleet turned back towards Hjoramold. The bulk of the Amarr Fleet had been forced to pull back to quell riots closer to home, and the Ani constellation was now completely cut off now from the rest of the Empire. The Nefantar prepared to evacuate.


Dismantling monuments and relics, the Nefantar packed them up and, avoiding the jump gates, snuck them out of the system along with the remnants of the Starkmanir tribe. The fort constructed by Lord Basad came to be known as Lord Bastion during its valiant two month stand against the invading rebel forces. When it finally fell, the last of the Nefantar that were able to left Ani for good.
Dismantling monuments and relics, the Nefantar packed them up and, avoiding the jump gates, snuck them out of the system along with the remnants of the Starkmanir tribe. The fort constructed by Lord Basad came to be known as Lord Bastion during its valiant two-month stand against the invading rebel forces. When it finally fell, the last of the Nefantar that were able to left Ani for good.


The Nefantar tribe were relocated to the Derelik region. The Molden Heath entrance to this region was through Audesder, at the time heavily fortified by Amarr forces and thought to be well behind the farthest possible advance of the rebels. As such, this was the destination system for the relics being moved from the Ani constellation. Ironically, the rebel forces did reach Audesder, and with Fort Kumar in Kenobanala proving too hard to break, it was the last system taken by the rebels.
The Nefantar tribe were relocated to the Derelik region. The Molden Heath entrance to this region was through Audesder, at the time heavily fortified by Amarr forces and thought to be well behind the farthest possible advance of the rebels. As such, this was the destination system for the relics being moved from the Ani constellation. Ironically, the rebel forces did reach Audesder, and with Fort Kumar in Kenobanala proving too hard to break, it was the last system taken by the rebels.
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With some of the slaves freed by [[Jamyl Sarum|Jamyl Sarum's]] proclamation returning to the Republic along with the Starkmanir, [[Thukker Tribe|Thukker]], and the Nefantar, it was the Nefantar who seemed to be getting the shortest end of the stick. The ancestral lands of the Thukker and Starkmanir on Matar had been held in trust, but no such accommodation had been made for the Nefantar. Court cases and other land disputes, along with rising religious tensions have made it difficult for the Nefantar refugees, some of whom had left relatively opulent lives and positions of power in the Mandate.  
With some of the slaves freed by [[Jamyl Sarum|Jamyl Sarum's]] proclamation returning to the Republic along with the Starkmanir, [[Thukker Tribe|Thukker]], and the Nefantar, it was the Nefantar who seemed to be getting the shortest end of the stick. The ancestral lands of the Thukker and Starkmanir on Matar had been held in trust, but no such accommodation had been made for the Nefantar. Court cases and other land disputes, along with rising religious tensions have made it difficult for the Nefantar refugees, some of whom had left relatively opulent lives and positions of power in the Mandate.  


As of Year YC113, the Nefantar tribe had still not chosen a chief.
The Nefantar chose [[Eleca Valkanir]] as their chief in the Year YC115.




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* [[Ammatar Mandate|The Ammatar Mandate]]
* [[Ammatar Mandate|The Ammatar Mandate]]
* [[Minmatar Republic|The Minmatar Republic]]
* [[Minmatar Republic|The Minmatar Republic]]
== External Links}}
* [https://fiction.eveonline.com/new-eden/lore/Nefantar| fiction.eveonline.com: Nefantar]


==References==
==References==