Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Sovereignty: Difference between revisions

From EVE University Wiki
Stephiano (talk | contribs)
Sovereignty Structures: removed update flag, changed pos to flex as the upwell flex structures are almost exactly equivalent to the old pos modules
Stephiano (talk | contribs)
Command Nodes: add letter to example node to match the LL## form of actual nodes
Line 57: Line 57:


====Command Nodes====
====Command Nodes====
Command nodes are objects that appear in space. They are shown on the overview and it is possible to warp to them directly. These nodes can spawn in any system within the constellation, regardless of the owner of that system. Their name in the overview identifies the system they are connected to as well as the structure in that system. They also have a unique ID to help identify which node in a system players are referring to. For example, a command node for the TCU in O1Y-ED may spawn in X36Y-G with the name "O1Y-ED Territorial Claim Unit Command Node N17".  
Command nodes are objects that appear in space. They are shown on the overview and it is possible to warp to them directly. These nodes can spawn in any system within the constellation, regardless of the owner of that system. Their name in the overview identifies the system they are connected to as well as the structure in that system. They also have a unique ID to help identify which node in a system players are referring to. For example, a command node for the TCU in O1Y-ED may spawn in X36Y-G with the name "O1Y-ED Territorial Claim Unit Command Node NK17".


====Command Node control====
====Command Node control====