Difference between revisions of "Delving Into the Past"
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===Warp In=== | ===Warp In=== | ||
− | Hostiles may spawn upon reaching "Cartographer's Quarters" to retrieve "Old Star Map".<br> | + | Hostiles may spawn upon reaching "Cartographer's Quarters" to retrieve "Old Star Map". Note: this also needs checking; no hostiles spawned 2021-08-24.<br> |
'''Tips:''' You do not need to destroy the hostiles in order to retrieve the map.<br> | '''Tips:''' You do not need to destroy the hostiles in order to retrieve the map.<br> | ||
{{NPCTableHead|Single group}} | {{NPCTableHead|Single group}} |
Revision as of 18:41, 24 August 2021
This article should be cleaned up or improved, as of June 2021.
The reason is: Part 1 and Part 2 look suspiciously identical.
The reason is: Part 1 and Part 2 look suspiciously identical.
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Delving into the past is a mission consisting of 3 sub-missions.
(Part 1)
Space type: Deadspace
Warp In
Hostiles may spawn upon reaching "Cartographer's Quarters" to retrieve "Old Star Map". Note: this needs checking; no hostiles spawned 2021-08-24.
Tips: You do not need to destroy the hostiles in order to retrieve the map.
Single group
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Cruiser Imperial Templar Agatho/Methura |
Asteroids
WD | EWAR | L
| ||
---|---|---|---|---|
Placioclase ~300.000 | ||||
Pyrioxeres ~300.000 | ||||
Scordite ~300.000 | ||||
Veldspar ~1.800.000 |
( Part 2 )
Space type: Deadspace
Warp In
Hostiles may spawn upon reaching "Cartographer's Quarters" to retrieve "Old Star Map". Note: this also needs checking; no hostiles spawned 2021-08-24.
Tips: You do not need to destroy the hostiles in order to retrieve the map.
Single group
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Cruiser Imperial Templar Agatho/Methura |
Asteroids
WD | EWAR | L
| ||
---|---|---|---|---|
Veldspar |
(Part 3)
Level | 2 |
Type | Encounter |
Objective | Destroy all hostiles. |
Faction | Amarr |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Ship suggestion | Cruiser (Gate allows T1 Cruiser or less) |
Space type: Deadspace with gate
Recommended generic setup: Long Range
Tips: Amarr vessels are short range - try to stay out 25+ km from them.
Single group (35-40 Km) no aggro
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Frigate Imperial Bahir/Sixtus | ||||
4 x Cruiser Imperial Templar Agatho/Methura |
Asteroids
WD | EWAR | L
| ||
---|---|---|---|---|
Veldspar |
|