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Pirate Radio: Difference between revisions

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{{Missiondetails
{{Missiondetails
|Level=3
|Level=3
|Type=Encounter
|Type=Storyline
|Objective=Destroy FTL Transmitter
|Objective=Destroy FTL Transmitter
|Faction1=Minmatar Republic
|Faction1=Minmatar Republic
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Today, though they have been largely eliminated as a major force in the State, the Brothers of Freedom continue to spread anti-corporate propaganda and speak out against the CEP's government in the Gallente Federation and the Minmatar Nation, as well as outlying State settlements and facilities.
Today, though they have been largely eliminated as a major force in the State, the Brothers of Freedom continue to spread anti-corporate propaganda and speak out against the CEP's government in the Gallente Federation and the Minmatar Nation, as well as outlying State settlements and facilities.
}}
}}
*Blitz: Destroy the FTL Transmitter


===Single Pocket===
===Single Pocket===


{{NPCTableHead|Initial Group, 10-25km}}
{{NPCTableHead|Initial Group, 10-25km}}
{{NPCTableRow|Cruiser|5-6|Freedom Patriot|trigger=1st and 2nd Reinforcement}}
{{NPCTableRow|Cruiser|5-6|Freedom Patriot|note=Very strong, uses Turrets that deal exp and EM dmg, and uses heavy EM missiles.}}
{{NPCTableRow|Structure|1|FTL Transmitter|trigger=Attacking triggers 3rd Reinforcement}}
{{NPCTableRow|Structure|1|FTL Transmitter|trigger=Taking this structure to 10% armor triggers 3rd Reinforcement}}
{{NPCTableRow|Sentry|1|Minmatar Heavy Missile Battery}}
{{NPCTableRow|Industrial|1|Republic Courier|drop=Passengers}}
|}
|}


{{NPCTableHead|1st Reinforcement}}
{{MessageBox|In local after you attack the FTL Transmitter:|As you open fire on the transmitter, you intercept a distress call from the station to the Minmatar Navy calling for help; the message gets an affirmative response. It looks like you don't have much time before they arrive in force.|collapsed=yes}}
{{NPCTableRow|Sentry|1|Heavy Missile Battery}}
 
{{NPCTableRow|Industrial|1|Republic Courier}}
{{NPCTableHead|2rd Reinforcement, spawns at Minmatar Starbase Control Tower}}
{{NPCTableRow|Destroyer|4-5|Republic Tribal Faxi/Austri}}
{{NPCTableRow|Elite Cruiser|1|Chief Republic Rodul/Manadis}}
{{NPCTableRow|Battlecruiser|4-5|Republic Tribal Norn/Venis|trigger=Last BC destroyed triggers 3rd Reinforcement}}
|}
|}


{{NPCTableHead|2nd Reinforcement, 47-52km}}
{{NPCTableHead|3nd Reinforcement, spawns at a Scordite asteroid}}
{{NPCTableRow|Cruiser|4|Republic Tribal Manadis/Jarpur}}
{{NPCTableRow|Cruiser|4|Republic Tribal Manadis/Jarpur}}
{{NPCTableRow|Battleship|2|Republic Jarl/Pytara}}
{{NPCTableRow|Battleship|2|Republic Jarl/Pytara}}
|}
|}


{{NPCTableHead|3rd Reinforcement, 44-50km}}
 
{{NPCTableRow|Destroyer|4-5|Republic Tribal Faxi/Austri}}
{{NPCTableRow|Elite Cruiser|1|Chief Republic Rodul}}
{{NPCTableRow|Battlecruiser|4-5|Republic Tribal Norn/Venis}}
|}




===Notes===
===Notes===
*Mission may have been adjusted since the above.  Mission can have no triggered spawns at all, with only initial pocket and transmitted required to be killed to complete mission.
*Structures do not drop loot.
*Structures do not drop loot.
*Scordite asteroids are present.
*Scordite asteroids are present.
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In addition, various other loot is dropped in the form of meta modules and assorted Minmatar ammo. Salvage is also decent. Total loot value comes up to about 29,300,000 ISK. Most of this value, 27 million of it, comes from the tags, with salvage of 1.3 million, and 1 million of modules.
In addition, various other loot is dropped in the form of meta modules and assorted Minmatar ammo. Salvage is also decent. Total loot value comes up to about 29,300,000 ISK. Most of this value, 27 million of it, comes from the tags, with salvage of 1.3 million, and 1 million of modules.


https://evepraisal.com/a/11pide
(no salvage)


{{Missionrelated}}
{{Missionrelated}}
[[Category:Mission reports]]
[[Category:Mission reports]]