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EVE UNI Mapper: Difference between revisions

From EVE University Wiki
Rel Astra (talk | contribs)
Adding some operational information and copy-editting.
Rel Astra (talk | contribs)
m Consistent capitalization
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'''Pathfinder''' is a free and open-source wormhole mapping tool. This tools allows groups of players to share mapped wormhole connections, intel and cosmic signature information.
'''Pathfinder''' is a free and open-source wormhole mapping tool. This tools allows groups of players to share mapped wormhole connections, intel and cosmic signature information.


Mapping is important to coordinate campuses' scanning and exploration and is vital for [[Wormhole_Campus|Wormhole Campus]] to ensure they have full knowledge of nearby wormholes. EVE University hosts a private pathfinder for its members at https://pathfinder.eveuniversity.org/
Mapping is important to coordinate campuses' scanning and exploration and is vital for [[Wormhole_Campus|Wormhole Campus]] to ensure they have full knowledge of nearby wormholes. EVE University hosts a private Pathfinder for its members at https://pathfinder.eveuniversity.org/
Pathfinder was [https://forum.eveuniversity.org/viewtopic.php?f=218&t=114996 introduced] in November 2019 as a replacement for our old [https://github.com/evewspace/eve-wspace EVE-Wspace] tool.  
Pathfinder was [https://forum.eveuniversity.org/viewtopic.php?f=218&t=114996 introduced] in November 2019 as a replacement for our old [https://github.com/evewspace/eve-wspace EVE-Wspace] tool.  


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"Lazy delete" option can be used when you import all the signatures in a system. With lazy delete all old signatures that are not included in your new bulk import will be deleted. This is great for completely refreshing a system and clearing out any old signatures.
"Lazy delete" option can be used when you import all the signatures in a system. With lazy delete all old signatures that are not included in your new bulk import will be deleted. This is great for completely refreshing a system and clearing out any old signatures.


There is also a more detailed signature reader. To open it click the clipboard icon at the top right corner of the signatures panel. This works the same way as simply pasting the signatures to pathfinder but with a preview window.
There is also a more detailed signature reader. To open it click the clipboard icon at the top right corner of the signatures panel. This works the same way as simply pasting the signatures to Pathfinder but with a preview window.


Preexisting signatures can also be edited or deleted in the signatures panel. Simply click the attribute you want to change.
Preexisting signatures can also be edited or deleted in the signatures panel. Simply click the attribute you want to change.
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There are multiple different ways to add systems and connections.
There are multiple different ways to add systems and connections.


If you have tracking enabled in pathfinder the map will automatically add systems to the map as you jump to them. The types of systems can be limited by the map maintainer. If the map scope is set to "all" all connections will be automatically added, if the map scope is set to "wormholes" only wormhole connections are added and if the scope is set to "stargates" only stargate connections are added. If the scope is set to "none" no connections are automatically added.<br>
If you have tracking enabled in Pathfinder the map will automatically add systems to the map as you jump to them. The types of systems can be limited by the map maintainer. If the map scope is set to "all" all connections will be automatically added, if the map scope is set to "wormholes" only wormhole connections are added and if the scope is set to "stargates" only stargate connections are added. If the scope is set to "none" no connections are automatically added.<br>
The pilot tracking has it flaws. Jump cloning, getting podded or just opening a different map may add non-existing connections to the map.
The pilot tracking has it flaws. Jump cloning, getting podded or just opening a different map may add non-existing connections to the map.


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Start by enabling the "lazy 'delete' signatures" option at top right corner. With this option enabled you can paste new full signature data of the system and all the signatures that are not present anymore will be deleted from pathfinder. Note that this option will automatically disable itself after every scan so you will need to re-enable it every time you need it.
Start by enabling the "lazy 'delete' signatures" option at top right corner. With this option enabled you can paste new full signature data of the system and all the signatures that are not present anymore will be deleted from Pathfinder. Note that this option will automatically disable itself after every scan so you will need to re-enable it every time you need it.


Then open the probe scan window in-game.
Then open the probe scan window in-game.
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Pay attention to the filters you use. In normal space information on anomalies is rarely useful and just adds unnecessary noise. So do not include information on anomalies in normal space. But in wormhole space the information on anomalies can be very imporatnt so in there they should be included.
Pay attention to the filters you use. In normal space information on anomalies is rarely useful and just adds unnecessary noise. So do not include information on anomalies in normal space. But in wormhole space the information on anomalies can be very imporatnt so in there they should be included.


Then just go back to pathfinder window and CTRL+V to add the info on signatures. Now you will easily see if any of the old signatures is still present in system. There is no need to scan those again so you will be able to scan faster by taking advantage on the old scanning information.
Then just go back to Pathfinder window and CTRL+V to add the info on signatures. Now you will easily see if any of the old signatures is still present in system. There is no need to scan those again so you will be able to scan faster by taking advantage on the old scanning information.


Once you have scanned all signatures you can add the scanned data in pathfinder the same way. Select signatures with CTRL+A, copy them with CTRL+C and paste them in pathfinder with CTRL+V.
Once you have scanned all signatures you can add the scanned data in Pathfinder the same way. Select signatures with CTRL+A, copy them with CTRL+C and paste them in Pathfinder with CTRL+V.


In this example you find a wormhole in system. You, being a good explorer, will of course map it. Warp to the wormhole.
In this example you find a wormhole in system. You, being a good explorer, will of course map it. Warp to the wormhole.


Once you are on grid with the wormhole you will be able to see the type of the wormhole on your overview. All wormholes have not very useful "k162" on their "out" end and a more useful name on the "in" end.<br>
Once you are on grid with the wormhole you will be able to see the type of the wormhole on your overview. All wormholes have not very useful "k162" on their "out" end and a more useful name on the "in" end.<br>
In this example the "in" end is in this system. Add this information to the pathfinder.<br>
In this example the "in" end is in this system. Add this information to the Pathfinder.<br>
In the signatures panel click the red "unknown" text in the "type" column of the wormhole. Write in the name of the wormhole.<br>
In the signatures panel click the red "unknown" text in the "type" column of the wormhole. Write in the name of the wormhole.<br>
Knowing the type of the wormhole will reveals the ship size limit, mass limit and what kind of system is on the "out" end of the wormhole.
Knowing the type of the wormhole will reveals the ship size limit, mass limit and what kind of system is on the "out" end of the wormhole.


To map the connection you jump through the wormhole. If you have tracking enabled in pathfinder the destination system is added and connected in the map automatically. If the tracking is not enabled you can right click the system you were in and select "add system" to add a system.
To map the connection you jump through the wormhole. If you have tracking enabled in Pathfinder the destination system is added and connected in the map automatically. If the tracking is not enabled you can right click the system you were in and select "add system" to add a system.


Now connect the signature to the wormhole. Click the "leads to" attribute of the wormhole in the signatures panel. The drop down menu will already contain the connected system for you to select. This information is useful later when the signature has gone away. When next person comes and removes the signature that is no more the mapped wormhole connection is also deleted without extra input.
Now connect the signature to the wormhole. Click the "leads to" attribute of the wormhole in the signatures panel. The drop down menu will already contain the connected system for you to select. This information is useful later when the signature has gone away. When next person comes and removes the signature that is no more the mapped wormhole connection is also deleted without extra input.
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You can change certain aspects of how information is presented or handled on the mapper. These settings will only apply to you.
You can change certain aspects of how information is presented or handled on the mapper. These settings will only apply to you.


The map setting can be changed by clicking the "map" button on top right corner of pathfinder. This opens side bar with following options:
The map setting can be changed by clicking the "map" button on top right corner of Pathfinder. This opens side bar with following options:
* Settings - Only available for the map maintainer.
* Settings - Only available for the map maintainer.
* Grid snapping - Snaps systems into grid when you move them.
* Grid snapping - Snaps systems into grid when you move them.