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m Station you jump from does not require a Medical Facility for your old body to become a new jump clone. Changed from "must have a Medical Facility" |
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=== How do I activate my Jump Clone? === | === How do I activate my Jump Clone? === | ||
Once you have a jump clone installed, you can activate it from your character sheet after momentarily pausing your current skill training and exiting your ship. '''Note that you can only jump into a new jump clone once every 24 hours.''' The station you jumped from does not require a Medical Facility for your old body to be available as a new jump clone. You can jump back to this new clone, or jump to any other | Once you have a jump clone installed, you can activate it from your character sheet after momentarily pausing your current skill training and exiting your ship. '''Note that you can only jump into a new jump clone once every 24 hours.''' The station you jumped from does not require a Medical Facility for your old body to be available as a new jump clone. You can jump back to this new clone, or jump to any other inactive jump clone, after waiting 24 hours. | ||
You are free to equip your new body with implants, e.g. special hardwire implants to help you fulfill a certain role in fleet combat as a specialized clone pilot. If your new body is destroyed, your skill clone will automatically activate and you will only lose the implants you had plugged in at the time of death. Your original body will still be intact and available to you as a new jump clone. | You are free to equip your new body with implants, e.g. special hardwire implants to help you fulfill a certain role in fleet combat as a specialized clone pilot. If your new body is destroyed, your skill clone will automatically activate and you will only lose the implants you had plugged in at the time of death. Your original body will still be intact and available to you as a new jump clone. | ||
=== Can Jump Clones be lost? === | === Can Jump Clones be lost? === | ||