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==Tactics== | ==Tactics== | ||
Jaguars are generally used to get fast | Jaguars are generally used to get fast-yet-heavy tackle on kiting ships. | ||
Depending on the exact fit, and the type of enemy ship, tactics can vary, but generally the goal is to establish a very close orbit around the target, and then tank until backup arrives. Against non-missile ships, make sure to [[Manual_piloting#Spiral_Maneuver|approach at an angle]] until you are very close, in order to maintain transversal velocity and make it hard for their weapons to track you. Against missile ships, transversal is not a concern, so just get into warp scrambler range as soon as possible. | |||
Once you are in close, warp-scramble the target, and then orbit at 500. With a [[Propulsion_equipment#Dualprop_Fitting|dualprop]] fit, turn on the afterburner at this point. In a MWD-only fit, if you have sufficient capacitor strength to keep the MWD on after tackling, do so: the MWD signature bloom reduction bonus on the Jaguar hull will reduce the impact of your MWD on your vulnerability to missile damage and turret tracking. | |||
Dualprop Jaguar fits work best against enemies that use long-range turrets (artillery, beam lasers, and railguns), especially if the enemy is fit with a warp scrambler and a stasis webifier: their scram will shut down your MWD, but with an afterburner you can maintain some speed and hopefully escape their guns' tracking. | |||
However, against missile-based ships, or ships with short-range turrets, signature-tanking the incoming DPS is not always possible. In this case, a fit which sacrifices the afterburner for another shield booster is useful, since the Jaguar's bonuses allow it to sustain large amounts of damage with several Medium Ancillary Shield Boosters. For example, against a autocannon [[Cynabal]], a dualprop Jaguar would be able to mitigate a significant amount of damage with its afterburner. However, against an [[Orthrus]], the afterburner will be less helpful, and working through 3 shield boosters in a row would buy reinforcements a significant amount of time to arrive. | |||
==Patch History== | ==Patch History== | ||