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==Abyssal Deadspace from the outside== | ==Abyssal Deadspace from the outside== | ||
[[File:Tiers of deadspace.jpg|thumb|Orange glow means it is a tier 1-3 Abyssal Deadspace. Yellow glow means it is a tier 4 or 5 Abyssal Deadspace.]] | [[File:Tiers of deadspace.jpg|thumb|Orange glow means it is a tier 1-3 Abyssal Deadspace. Yellow glow means it is a tier 4 or 5 Abyssal Deadspace.]] | ||
When you enter an Abyssal, you will be removed from the Local chat channel in your system of origin and from the directional scanner. You cannot see who is in the system outside the deadspace, and they cannot see who is inside or in what ship they are using. | |||
But that does not mean you are wholly safe. Once the filament has been used, a rift appears that can be combat scanned by anyone in the system and can be warped to. It also appears on the directional scanner of anyone who has not filtered it out. This makes it possible for people to camp the exit and shoot whoever comes out. | |||
This means that you have to consider where you use the filament, especially in low security and null security space. Even in high-security space you should be cautious. It is best to activate the filament at a [[Safe spot|safespot]] bookmark, preferably more than directional-scanner range (14.3 AU) away from any celestial and any frequently-warped routes. Experienced Abyssal runners find large systems where they can set up such bookmarks, and replace their bookmarks frequently. | |||
You will be invulnerable for a short time when you leave the Abyss. If you leave the rift and find yourself being camped, pause to assess your best options, and stay calm. One survival tactic is to quickly activate a new filament, but players who know you can do this will anchor a mobile depot nearby, preventing filament activation. Based on your assessment of the situation, you will have to decide | |||
==Rewards== | ==Rewards== | ||