Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Suicide ganking: Difference between revisions

From EVE University Wiki
Brainlet (talk | contribs)
Updated T1 Catalyst and T1 Thrasher Fitting for the following- Better optimized fitting, more damage, more range, lower price, and fixed tiericided modules' names. Also easier to fit, more noob friendly, and easier to change into more specialized catalyst fits. Also added a quick blurb for the Cat and Thrasher. -Globby
Line 18: Line 18:


<pre>
<pre>
  [Thrasher, basic gank]
[Thrasher, T1 Thrasher]
  280mm Howitzer Artillery I, Republic Fleet EMP S
  280mm Howitzer Artillery I, Republic Fleet EMP S
  280mm Howitzer Artillery I, Republic Fleet EMP S
  280mm Howitzer Artillery I, Republic Fleet EMP S
  280mm Howitzer Artillery I, Republic Fleet EMP S
  280mm Howitzer Artillery I, Republic Fleet EMP S
  280mm Howitzer Artillery I, Republic Fleet EMP S
  [Empty High Slot]


  Compact Sensor Booster, Scan Resolution Script
Gyrostabilizer I
  Compact Sensor Booster, Scan Resolution Script
Gyrostabilizer I
  Warp Scrambler I


  Gyrostabilizer I
F-90 Compact Sensor Booster
  Beta Reactor Control: Reaction Control I
F-90 Compact Sensor Booster
Warp Scrambler I


  Small Projectile Collision Accelerator I
280mm Howitzer Artillery I
  Small Projectile Collision Accelerator I
280mm Howitzer Artillery I
280mm Howitzer Artillery I
280mm Howitzer Artillery I
280mm Howitzer Artillery I
280mm Howitzer Artillery I
280mm Howitzer Artillery I
[Empty High slot]
 
Small Processor Overclocking Unit I
Small Hyperspatial Velocity Optimizer I
Small Hyperspatial Velocity Optimizer I
 
 
Republic Fleet EMP S x49
Republic Fleet Fusion S x49
Republic Fleet Phased Plasma S x49
ECCM Script x2
Scan Resolution Script x2
</pre>
</pre>


<pre>
<pre>
  [Catalyst, Basic Gank]
[Catalyst, T1 Starter]
  Light Ion Blaster, Caldari Navy Antimatter Charge S
  Light Ion Blaster, Caldari Navy Antimatter Charge S
  Light Ion Blaster, Caldari Navy Antimatter Charge S
  Light Ion Blaster, Caldari Navy Antimatter Charge S
  Light Ion Blaster, Caldari Navy Antimatter Charge S
  Light Ion Blaster, Caldari Navy Antimatter Charge S
  Light Ion Blaster, Caldari Navy Antimatter Charge S
  Light Ion Blaster, Caldari Navy Antimatter Charge S


  J5b Phased Compact Warp Scrambler I
Magnetic Field Stabilizer I
  'Langour' Drive Disruptor I
Magnetic Field Stabilizer I
Magnetic Field Stabilizer I


  Magnetic Field Stabilizer I
Initiated Compact Warp Scrambler
  Magnetic Field Stabilizer I
Fleeting Compact Stasis Webifier
  Magnetic Field Stabilizer I


  Small Hybrid Burst Aerator I
Light Neutron Blaster I
  Small Hybrid Collision Accelerator I
Light Neutron Blaster I
  [empty rig slot]
Light Neutron Blaster I
Light Neutron Blaster I
Light Neutron Blaster I
Light Neutron Blaster I
Light Neutron Blaster I
Light Neutron Blaster I
 
Small Processor Overclocking Unit I
Small Processor Overclocking Unit I
Small Hyperspatial Velocity Optimizer I
 
 
Federation Navy Antimatter Charge S x160
</pre>
</pre>


Switch ammo according to target, if you know what you're doing, load different ammo for shield/armor. Always use faction ammo, and load just enough for a few rounds for each gun - no need to store additional ammo in your cargo as you won't get time to reload.
Knowing how to gank in the T1 Catalyst above is benefitted by knowing the capabilities of the ship. It an optimal range of 1.4km, and falls off to half damage at approximately 5km at maximum skills. The goal is to get as close as possible and to engage before the target warps off, this is best done by utilizing a friend or an alt in a ship that can provide a warp-in, either via a probe scan or by approaching the target, and then having the gank catalyst warp to the friend or alt in fleet. Every meter you can get closer to the target, the more damage you'll do before CONCORD destroys you. When you're at a close enough range, approach the target, activate your warp disruptor, then your guns and webifier immediately after.
 
As for a strategy for the above Thrasher, the main benefit for the Thrasher is it's much higher alpha strike and range in contrast to it's much lower overall DPS. It has an optimal range of approx 9.4km and falls off to half damage at approximately 16km. The goal with the Thrasher is to first make sure you're within range, and then to minimize the transversal to the target you're shooting if it's a smaller target- this is best done by stopping your ship for a couple seconds before firing on the target. Thrashers excel at killing capsules, ventures, shuttles (including leopards) and other ships that a Catalyst cannot deal with due to it's low range. A benefit to a Thrasher is it's ability to select damage, if you aren't sure what to shoot EMP tends to be the best ammo for most targets you'd want to shoot.  


When using blasters check whether the Federation Navy or Caldari Navy version of the ammo is cheapest.
In general for suicide ganking, you don't need to bring that much ammo since you're going to end up dead anyway, just enough has been added into the cargohold of the above ships to ensure that you have plenty before CONCORD arrives.


== System Security Rankings ==
== System Security Rankings ==