Difference between revisions of "User:Evon R'al/Sandbox"

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Revision as of 15:45, 6 November 2021

Test

subst and not

date= {{#time: F Y}} - date= November 2024 (The present)
date= {{subst:#time: F Y}} - date= June 2021 (At time of saving the edit)


Indent behavior

Test 1
Test 2
Test 3
Test 4
Test 5
Test 6
Test 7

Test 8


template Co

This text is red
This text is also red
Here the background is red


NAMESPACE test

  • {{ #if: {{NAMESPACE}} | page | article }} or section - page or section


MessageBox with logo

Logo ded.png icon warning.png Icon information square.png Helpicon.png

On activating gate: DED logo Database Information
Text


Note box

While running this mission inside Minmatar Republic space.

Message when jumping back to the agents solar system

question mark Hand over contraband?
Minmatar Republic has discovered the contraband which you are transporting. If you decline to hand it over, your ship will be destroyed. Do not be alarmed, while we are waiting for for your response, one of our number will target, warp scramble and stasis web you – for your safety ….

Handing over the slaves incurred a 60.000 ISK fine and -0.1 standing loss towards Minmatar Republic.

Surprisingly the slaves where still in the cargo hold when reporting back to the agent so the mission could be completed.


CSS testing

  • Line one
  • line two
  • line three


  • line one

Code snippets

No more mineable asteroids in missons:

Various mission site locations have had mineable asteroids replaced with cosmetic asteroids. (30/03/2020)[1]

{{Hatnote}} to link back to multi level/faction disambiguation pages:

This article details the Level ? <Faction> of this mission. For other variants, see [[<Mission>|<Mission> (disambiguation)]].


Template being worked on

No template being worked on.

Original: Cite error: Invalid <ref> tag; refs with no name must have content

[2]


Draft:

EVE University Database
 
Ship Database
! shipname missing !
No-image.png
No-image.png
! faction missing !
! hulltype missing !
 ! class missing !
RELATED UNI-WIKI REFERENCES
EXTERNAL LINKS


Required Skills

none

Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
0 MW
CPU
cpu output
0 tf
Capacitor
capacitor
0 GJ
High
high slots
0
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
0
Low
low slots
0
Rig
rigs
3
 
?
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
0 m/s
Inertia Modifier
inertia modifier (agility)
0.0
Warp Speed
inertia modifier (agility)
0 AU/s
Base Time to Warp
base time to warp
?
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
0 km
Max Locked Targets
max. locked targets
0
Multi Sensor
Multitype sensor strength
0 points
Sig. Radius
signature radius
0 m
Scan Res.
scan resolution
0 mm
Structure
Structure Hitpoints
structure hitpoints
0 HP
Mass
ship mass
0 kg
Volume
ship volume
0 m³
Cargo Capacity
cargo capacity
0 m³
Armor
Armor Hitpoints
armor hitpoints
0 HP
Armor Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
0
KIN
kinetic resistance
0
EXP
explosive resistance
0
Shields
Shield Capacity
shield hitpoints
0 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
0
KIN
kinetic resistance
0
EXP
explosive resistance
0


References