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==Cormorant== | ==Cormorant== | ||
{{Infobox Ship Horizontal | |||
|shipimg=Cormorant.jpg | |||
|caption=Cormorant | |||
|shipname=Cormorant | |||
|class=Destroyer | |||
|highs=8 | |||
|turrets=7 | |||
|launchers=1 | |||
|mediums=4 | |||
|lows=1 | |||
|cargohold=450 m3 | |||
|dronebay=0 m3 | |||
|bandwidth=0 Mbit/sec | |||
|roles=Salvager, Mission | |||
|variations=Flycatcher | |||
|bonuses='''Destroyer Skill Bonus:'''<br>10% Bonus to Small Hybrid Turret tracking speed per skill level <br> 10% bonus to Small Hybrid Turret optimal range per skill level <br> 50% bonus to optimal range for small hybrid turrets <br> <font color=red>-25% rate of fire for all turrets</font> | |||
|info=The Cormorant has eight high slots, making it an excellent vessel to use for salvaging wrecks. Due to its small size it can move speedily across deadspaces, but also has enough cargo space to hold the salvage you collect. | |||
}} | |||
===[Cormorant, Salvager]=== | ===[Cormorant, Salvager]=== | ||
{{ | {{ShipSkillGuide2 | ||
|name=[Cormorant, Salvager] | |name=[Cormorant, Salvager] | ||
|high= | |high=Small Tractor Beam I <br> Small Tractor Beam I <br> Small Tractor Beam I <br> Small Tractor Beam I <br> Salvager I <br> Salvager I <br> Salvager I <br> Salvager I | ||
Small Tractor Beam I<br> | |mid=1MN MicroWarpdrive I <br> Cap Recharger II <br> Cap Recharger II <br> Cap Recharger II | ||
Small Tractor Beam I<br> | |low=Expanded Cargohold II | ||
Small Tractor Beam I<br> | |||
Small Tractor Beam I<br> | |||
Salvager I<br> | |||
Salvager I<br> | |||
Salvager I<br> | |||
Salvager I | |||
|mid= | |||
1MN MicroWarpdrive I<br> | |||
Cap Recharger II<br> | |||
Cap Recharger II<br> | |||
Cap Recharger II | |||
|low= | |||
Expanded Cargohold II | |||
|charges= | |charges= | ||
|drones= | |drones= | ||
|rigs= | |rigs=Small Salvage Tackle I <br> Small Salvage Tackle I <br> Small Salvage Tackle I | ||
Small Salvage Tackle I<br> | |recommended1= Afterburner III <br> Destroyers I <br> High Speed Maneuvering I <br> Navigation III <br> | ||
Small Salvage Tackle I<br> | |recommended2= Armor Rigging I <br> Energy Grid Upgrades III <br> Jury Rigging III <br> Salvaging I | ||
Small Salvage Tackle I | |recommended3= Caldari Frigate III <br> Hull Upgrades II <br> Mechanic III <br> Science III | ||
| | |||
Afterburner III<br> | |||
Destroyers I<br> | |||
High Speed Maneuvering I<br> | |||
Navigation III<br> | |||
| | |||
Armor Rigging I<br> | |||
Energy Grid Upgrades III<br> | |||
Jury Rigging III<br> | |||
Salvaging I | |||
| | |||
Caldari Frigate III<br> | |||
Hull Upgrades II<br> | |||
Mechanic III<br> | |||
Science III | |||
|notes= | |notes= | ||
*With one Expanded Cargohold it will hold enough to clear up virtually all L1 and L2 missions in a single trip. For bigger missions you might have to make multiple trips. Alternatively, you can place all the loot and salvage into a jetcan and come back to pick it up in an industrial. | *With one Expanded Cargohold it will hold enough to clear up virtually all L1 and L2 missions in a single trip. For bigger missions you might have to make multiple trips. Alternatively, you can place all the loot and salvage into a jetcan and come back to pick it up in an industrial. | ||
*With the Cap Rechargers you shouldn't have problem with cap even under intense use. Even if it runs out of cap, it should regenerate very quickly. | *With the Cap Rechargers you shouldn't have problem with cap even under intense use. Even if it runs out of cap, it should regenerate very quickly. | ||
*Remember that you cannot use MicroWarpdrive in deadspace but there is a trick to it. As you progress through the mission, make bookmarks on one wreck in each room. When you return to your agent and report in, you can use the bookmarks to return to the wrecks with deadspace gone. | *Remember that you cannot use MicroWarpdrive in deadspace but there is a trick to it. As you progress through the mission, make bookmarks on one wreck in each room. When you return to your agent and report in, you can use the bookmarks to return to the wrecks with deadspace gone. | ||
}} | }} | ||