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Caldari Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
Scorpion: variations
Raven: variations
Line 721: Line 721:
|bandwidth=75 Mbit/sec
|bandwidth=75 Mbit/sec
|roles=Damage Dealer, Missions
|roles=Damage Dealer, Missions
|variations=
|variations=Golem, Raven Navy Issue, Raven State Issue
|bonuses='''Caldari Battleship Skill Bonus:'''<br> 5% bonus to Cruise and Siege Launcher Rate of Fire per skill level <br> 10% bonus to Cruise Missile and Torpedo Velocity per skill level
|bonuses='''Caldari Battleship Skill Bonus:'''<br> 5% bonus to Cruise and Siege Launcher Rate of Fire per skill level <br> 10% bonus to Cruise Missile and Torpedo Velocity per skill level
|info=[http://eve.battleclinic.com/loadout/27770-Perfect-Starter-Lv4-Mission-raven.html Battleclinic] has a very detailed Level 4 mission running raven fit with lots of discussion of the pros and cons of various modules. As a large amount of the agents in the Aldrat area provide missions against Angel Pirates it may be worth noting that fitting 1 x Explosive Hardner, 1 x Invulnerability Field and 1 x Cap Recharger provides a higher sustained tank vs Angel damage than the suggested 1 x Explosive and 2 x Invulnerability Fields.
|info=[http://eve.battleclinic.com/loadout/27770-Perfect-Starter-Lv4-Mission-raven.html Battleclinic] has a very detailed Level 4 mission running raven fit with lots of discussion of the pros and cons of various modules. As a large amount of the agents in the Aldrat area provide missions against Angel Pirates it may be worth noting that fitting 1 x Explosive Hardner, 1 x Invulnerability Field and 1 x Cap Recharger provides a higher sustained tank vs Angel damage than the suggested 1 x Explosive and 2 x Invulnerability Fields.