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Sleipnir: Difference between revisions

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==Summary==
==Summary==
The '''Sleipnir''' is the Minmatar attack command ship, bonused for projectiles and shield boosting. At face value, the Sleipnir looks and acts like a tech II [[Hurricane]] with two short-range but high-strength Shield or Skirmish [[Command Bursts]]; and if fit for Artillery that's exactly how a Sleipnir works, aided by its twin attack damage bonuses which combine to give it the highest damage-per-shot of any medium turret ship. However, its bonuses to falloff range and shield boosters, and its superior tech 2 Minmatar shield resists, open an alternate fitting concept: an unbelievably durable autocannon brawler, running an X-Large Shield Booster to shrug off thousands of damage per second.
The '''Sleipnir''' is the Minmatar attack command ship, bonused for projectiles and shield boosting.
 
At face value, the Sleipnir looks and acts like a Tech II [[Hurricane]] with two short-range but high-strength Shield or Skirmish [[Command Bursts]]; if fit for artillery, that's exactly how a Sleipnir works, aided by its twin attack damage bonuses which combine to give it the highest damage-per-shot of any medium turret ship.
 
However, the Sleipnir's bonuses to falloff range and shield boosters, and its superior Tech 2 Minmatar shield resists open an alternate fitting concept: an unbelievably durable autocannon brawler, running an X-Large Shield Booster to shrug off thousands of damage per second.


== Skills  ==
== Skills  ==