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→Cloaking mechanics: Added note that Electric metaliminal storms prevent cloaking. |
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** Cloaked ships are immune to Mobile Observatories for the first 15 minutes that they are cloaked: this time is represented by the "cloak stabilization" timer visible above the circular capacitor / hit points / heat indicator in the bottom-centre of your screen. | ** Cloaked ships are immune to Mobile Observatories for the first 15 minutes that they are cloaked: this time is represented by the "cloak stabilization" timer visible above the circular capacitor / hit points / heat indicator in the bottom-centre of your screen. | ||
** Observatories were added to the game to discourage players from leaving their characters cloaked up in a system for hours without even being present at their computers. | ** Observatories were added to the game to discourage players from leaving their characters cloaked up in a system for hours without even being present at their computers. | ||
* It is impossible to cloak in all systems affected by an [[Metaliminal_Storms#Electric|Electric metaliminal storm]]. | |||
=== Skills === | === Skills === | ||