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Cloaking: Difference between revisions

From EVE University Wiki
Uryence (talk | contribs)
Uryence (talk | contribs)
Cloaking mechanics: Added note that Electric metaliminal storms prevent cloaking.
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** Cloaked ships are immune to Mobile Observatories for the first 15 minutes that they are cloaked: this time is represented by the "cloak stabilization" timer visible above the circular capacitor / hit points / heat indicator in the bottom-centre of your screen.
** Cloaked ships are immune to Mobile Observatories for the first 15 minutes that they are cloaked: this time is represented by the "cloak stabilization" timer visible above the circular capacitor / hit points / heat indicator in the bottom-centre of your screen.
** Observatories were added to the game to discourage players from leaving their characters cloaked up in a system for hours without even being present at their computers.
** Observatories were added to the game to discourage players from leaving their characters cloaked up in a system for hours without even being present at their computers.
* It is impossible to cloak in all systems affected by an [[Metaliminal_Storms#Electric|Electric metaliminal storm]].


=== Skills ===
=== Skills ===