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Needlejack filaments: Difference between revisions

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'''Needlejack filaments''' are a type of [[filament]] that allow transporting one or more ships into a randomly-chosen [[System_security#Null_security|null security]] system. Needlejack filaments can be received from daily login campaigns or found in data sites in the form of blueprints.
'''Needlejack filaments''' are a type of [[filament]] that allow transporting one or more ships into a randomly-chosen [[System security#Null security|null security]] system. Needlejack filaments can be received from daily login campaigns or found in data sites in the form of blueprints.


== Mechanics ==
== Mechanics ==


Needlejack filaments come in two main varants: "noise" and "signal".
Needlejack filaments come in two main variants: "noise" and "signal".
* Noise filaments transport pilots to a randomly-chosen system with low activity.
* Noise filaments transport pilots to a randomly-chosen system with low activity.
* Signal filaments transport pilots to a randomly-chosen system with high activity.
* Signal filaments transport pilots to a randomly-chosen system with high activity.


What counts as "activity" for the filaments is not fully known, but it is believed to be related to PvE activity such as [[EVE_Lexicon#Ratting|ratting]] and the running of combat sites. Some reports from empirical tests suggest that PvP action is also considered "activity", but is weighted less heavily, and that active mining ''might'' attract noise filaments, but these are only player experiments, not developer comments.<ref>[https://old.reddit.com/r/Eve/comments/g995rk/needlejack_filamenting_a_guide_of_sorts/ Anecdotal reporting based on player experiments.]</ref>
What counts as "activity" for the filaments is not fully known, but it is believed to be related to PvE activity such as [[EVE Lexicon#Ratting|ratting]] and the running of combat sites. Some reports from empirical tests suggest that PvP action is also considered "activity", but is weighted less heavily, and that active mining ''might'' attract noise filaments, but these are only player experiments, not developer comments.<ref>[https://old.reddit.com/r/Eve/comments/g995rk/needlejack_filamenting_a_guide_of_sorts/ Anecdotal reporting based on player experiments.]</ref>


The landing point in the target system will be a few tens of thousands of kilometers from a randomly-selected planet.
The landing point in the target system will be a few tens of thousands of kilometers from a randomly-selected planet.
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* Transported pilots must have their safeties set to yellow or red, not green.
* Transported pilots must have their safeties set to yellow or red, not green.
* The filament must be activated more than 1000 km away from any gate, station, player-owned structure, or anchored entity.
* The filament must be activated more than 1000 km away from any gate, station, player-owned structure, or anchored entity.
* Filaments can transport ships up to and including [[battleship]] hulls, but will not transport [[capital ships]].
* Filaments can transport ships up to and including [[Battleships|battleship]] hulls, but will not transport [[capital ships]].
* Filaments cannot be activated for pilots who have a capsuleer log-off timer
* Filaments cannot be activated for pilots who have a capsuleer log-off timer
* Using a filament gives all transported pilots a 15-minute capsuleer log-off timer
* Using a filament gives all transported pilots a 15-minute capsuleer log-off timer
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== Uses ==
== Uses ==


Needlejack filaments let small gangs and individual pilots easily enter nullsec. Usually pilots use them to try to find [[Eve Lexicon#Content|content]] such as vulnerable ratters or quick-response fleets from local sovereign nullsec alliances. They can also be used by pilots who want to raid [[Encounter Surveillance System|Encounter Surveillance Systems]] for cash. Pilots can use wormholes to get home or, at the cost of a bit more time and money, they can use [[Pochven#Pochven_Region_Filaments|Pochven filaments]] to get to Pochven and then into normal lowsec or highsec.
Needlejack filaments let small gangs and individual pilots easily enter nullsec. Usually pilots use them to try to find [[EVE Lexicon#Content|content]] such as vulnerable ratters or quick-response fleets from local sovereign nullsec alliances. They can also be used by pilots who want to raid [[Encounter Surveillance System|Encounter Surveillance Systems]] for cash. Pilots can use wormholes to get home or, at the cost of a bit more time and money, they can use [[Pochven#Pochven Region Filaments|Pochven filaments]] to get to Pochven and then into normal lowsec or highsec.


== Reference ==
== Reference ==