Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User:Uryence/TTT: Difference between revisions

From EVE University Wiki
Uryence (talk | contribs)
Uryence (talk | contribs)
mNo edit summary
Line 58: Line 58:
* Arazu: long tackle.
* Arazu: long tackle.
* Falcon: ECM.
* Falcon: ECM.
== Trig Ships ==
Spooling damage: potentially ferocious DPS, but can be stopped in its tracks by jams/damps/neuts. Generally fast hulls for class and size. Frigs and destroyers prone to kiting. Armor res bonuses common. Inherent hull bonuses for:
* neut cap need
* remote armour rep cap need
* smart bomb cap need
* remote armor rep range
DD ships:
* Damavik: frigate, armor res bonus
* Nergal: AF (ADC, MWD bloom reduction), as Damavik but range bonus too
* Kikimora: multiple range bonuses; kiter.
** Draugur: command dessie. Booshing and bursts, tough defences. Can be very hard tackle.
* Vedmak: fast, mid-ranged, a little more fragile than some other Trig ships.
** Ikitursa: HAC (ADC), much tougher than the Vedmak, tracking bonus, and a lengthened damage ramp for even more potential DPS. Expensive.
* Drekavac: combat BC; armor res bonus
* Leshak: battleship; very high ramp damage. Popular for high-end PvE.
Logi:
* Rodiva: T1 logi cruiser; remote cap transfer bonuses rather than remote armor rep bonuses
* Zarmazd: T2 logi cruiser; as Rodiva, but with range bonus, more repping power, rep drone bonus
Both logi cruisers use a spool up / ramp up mechanic similar to Entropic Disintegrators, but for repairs.