More actions
m →Heat |
|||
| Line 227: | Line 227: | ||
|} | |} | ||
== Heat == | == Heat Mathematics == | ||
For pilots interested in the exact mechanics of overheating in EVE Online, this section explores the mathematics behind overheating. | |||
=== Rack Heat === | === Rack Heat === | ||
{| border="1" | {| border="1" | ||
| Line 267: | Line 265: | ||
|} | |} | ||
<references/> | <references/> | ||
The values from these tables cannot be found in game. They must be found on outside sources. Module heat generation rates can be found on modules, under the attribute <code>heatAbsorbtionRateModifier</code>, and hull heat generation modifiers can be found on ship hulls, under the attribute <code>heatGenerationModifier</code>. | The values from these tables cannot be found in-game. They must be found on outside sources. Module heat generation rates can be found on modules, under the attribute <code>heatAbsorbtionRateModifier</code>, and hull heat generation modifiers can be found on ship hulls, under the attribute <code>heatGenerationModifier</code>. | ||
The time required for a rack to reach a certain heat level (starting from '''0%''' rack heat) with a given set of overheated modules can be calculated with the following formula: | The time required for a rack to reach a certain heat level (starting from '''0%''' rack heat) with a given set of overheated modules can be calculated with the following formula: | ||
| Line 293: | Line 291: | ||
This illustrates the speed at which large gun racks heat up and burn out, versus the much slower rate at which individual E-War or local repair modules will heat and burn. | This illustrates the speed at which large gun racks heat up and burn out, versus the much slower rate at which individual E-War or local repair modules will heat and burn. | ||
The time required to increase rack heat from a given level to a target level is found by calculating the time required to reach the higher level, and subtracting the time required to reach the lower level. So, for that frigate to increase from 50% rack heat to 90% rack heat, it would take (230.3 - 69.3) = 161 seconds. | The time required to increase rack heat from a given level to a target level is found by calculating the time required to reach the higher level, and subtracting the time required to reach the lower level. So, for that frigate to increase from 50% rack heat to 90% rack heat, it would take (230.3 - 69.3) = 161 seconds. | ||