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System security: Difference between revisions

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The security level of a system may limit what may be [[Anchoring|anchored]] in that system. <ref>[http://community.eveonline.com/news/dev-blogs/starbase-changes-for-crius/ Dev blog: Starbase changes for Crius]</ref>
The security level of a system may limit what may be [[Anchoring|anchored]] in that system. <ref>[http://community.eveonline.com/news/dev-blogs/starbase-changes-for-crius/ Dev blog: Starbase changes for Crius]</ref>


* 0.9 - 1.0: Containers may NOT be anchored. Starbases and starbase structures may be anchored except for structures requiring anchoring corp to have system [[sov]].
* 0.9 - 1.0: Containers may NOT be anchored. Starbases and starbase structures may be anchored except for structures requiring anchoring corp to have system [[sovereignty]].
* 0.5 - 0.8: Containers, starbases and starbase structures may be anchored except for structures requiring anchoring corp to have system [[sov]].
* 0.5 - 0.8: Containers, starbases and starbase structures may be anchored except for structures requiring anchoring corp to have system [[sovereignty]].
* 0.0 - 0.4: All containers and starbase structures may be anchored, except structures requiring anchoring corp to have system [[sov]]. <ref>https://forums.eveonline.com/default.aspx?g=posts&m=4707013#post4707013</ref>
* 0.0 - 0.4: All containers and starbase structures may be anchored, except structures requiring anchoring corp to have system [[sovereignty]]. <ref>https://forums.eveonline.com/default.aspx?g=posts&m=4707013#post4707013</ref>
* -1.0 - 0.0: All containers and starbase structures may be anchored, assuming that anchoring corp has system [[sov]]. Player-built stations may be constructed in systems where the corp building the station has [[sov]] (as of this writing, player-built stations are completely indestructible and are limited to one station per system).
* -1.0 - 0.0: All containers and starbase structures may be anchored, assuming that anchoring corp has system [[sovereignty]]. Player-built stations may be constructed in systems where the corp building the station has [[sovereignty]] (as of this writing, player-built stations are completely indestructible and are limited to one station per system).


== True security ==
== True security ==