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Jaguar: Difference between revisions

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m Tactics: This section was one somewhat messy paragraph. I've tried to clarify it while maintaining its content.
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Various minor clarifications and clean-ups.
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==Summary==
==Summary==
The '''Jaguar''' is known for being the assault frigate with the ability to fit an exceptional tank. It has a remarkable 5 mid slots, allowing it to fit multiple tackle modules and a shield tank module to give tank without compromising speed. These factors combined make it one of the best frigate-sized heavy tacklers.
The '''Jaguar''' is known an assault frigate with the ability to fit an exceptional tank. It has a remarkable 5 mid slots, allowing it to fit multiple tackle modules and a shield tank module to give tank without compromising speed. It has strong shield damage resistances and can fit the Assault Damage Control for brief spells of near-invulnerability. These factors combined make it one of the best frigate-sized heavy tacklers.


Its damage is augmented slightly by a small drone bay.
The Jaguar can also be flown as a solo PvP ship, a kind of super-[[Breacher]], taking advantage of its many mid slots to fit utility modules. It can be given a balanced fit for a DPS/tackle role in a small gang, but in that context a balanced fit should be weighed up against the value of either a specialized tackling Jaguar or a heavier-DPS [[Wolf]].
 
The Jaguar's damage is augmented by a small drone bay.


==Skills==
==Skills==
The Jaguar is generally flown as an extremely tanky frigate, relying both active tank and its small signature radius in order to mitigate incoming damage. Because of this, navigation skills like Acceleration Control, Evasive Maneuvering, Navigation, and Afterburner are all very useful. Additionally, the Shield Rigging skill will be useful to allow you to add shield rigs without significantly hurting your signature radius. Shield skills are less important because Jaguars are generally fit with medium ancillary shield boosters, which do not require any skills to use well. For solo or very smallgang Jaguar fits, where the Jaguar is doing damage in addition to getting tackle, t2 rockets are useful.
 
The Jaguar is generally flown as an extremely tanky frigate, relying on both an active tank and its small signature radius to mitigate incoming damage. Because of this, navigation skills like {{sk|Acceleration Control}}, {{sk|Evasive Maneuvering}}, and {{sk|Navigation}} are all very useful. Additionally, the {{sk|Shield Rigging}} skill will be useful to allow you to add shield rigs without significantly hurting your signature radius. Shield skills might be less important, because Jaguars are generally fit with medium ancillary shield boosters, which do not require any skills to use well. For solo or very smallgang Jaguar fits, where the Jaguar is doing damage in addition to getting tackle, Tech 2 rockets are useful.


==Tactics==
==Tactics==
Jaguars are generally used to get fast-yet-heavy tackle on kiting ships.
Jaguars are most commonly fitted and flown to get fast-yet-sticky tackle on kiting ships. Typical tackling fits include one or more Medium Ancillary Shield Boosters for burst tanking, an Assault Damage Control, a nosferatu module in the high slots to sustain the capacitor by taking energy from a tackled target, and (very often) no weapons at all.


Depending on the exact fit, and the type of enemy ship, tactics can vary, but generally the goal is to establish a very close orbit around the target, and then tank until backup arrives. Against non-missile ships, make sure to [[Manual_piloting#Spiral_Maneuver|approach at an angle]] until you are very close, in order to maintain transversal velocity and make it hard for their weapons to track you. Against missile ships, transversal is not a concern, so just get into warp scrambler range as soon as possible.  
Depending on the exact fit, and the type of enemy ship, tactics can vary, but generally the goal is to establish a very close orbit around the target, and then tank until backup arrives. Against non-missile ships, make sure to [[Manual_piloting#Spiral_Maneuver|approach at an angle]] until you are very close, in order to maintain transversal velocity and make it hard for their weapons to track you. Against missile ships, transversal is not a concern, so just get into warp scrambler range as soon as possible.  


Once you are in close, warp-scramble the target, and then orbit at 500. With a [[Propulsion_equipment#Dualprop_Fitting|dualprop]] fit, turn on the afterburner at this point. In a MWD-only fit, if you have sufficient capacitor strength to keep the MWD on after tackling, do so: the MWD signature bloom reduction bonus on the Jaguar hull will reduce the impact of your MWD on your vulnerability to missile damage and turret tracking.
Once you are in close, warp-scramble the target, and then orbit at 500. With a [[Propulsion_equipment#Dualprop_Fitting|dualprop]] fit, switch from MWD to afterburner at this point. In a MWD-only fit, if you have sufficient capacitor strength to keep the MWD on after tackling, do so: the MWD signature bloom reduction bonus on the Jaguar hull will reduce the impact of your MWD on your vulnerability to missile damage and turret tracking.


Dualprop Jaguar fits work best against enemies that use long-range turrets (artillery, beam lasers, and railguns), especially if the enemy is fit with a warp scrambler and a stasis webifier: their scram will shut down your MWD, but with an afterburner you can maintain some speed and hopefully escape their guns' tracking.
Dualprop Jaguar fits work best against enemies that use long-range turrets (artillery, beam lasers, and railguns), especially if the enemy is fitted with a warp scrambler and a stasis webifier: their scram will shut down your MWD, but with an afterburner you can maintain some speed and hopefully escape their guns' tracking.


However, against missile-based ships, or ships with short-range turrets, signature-tanking the incoming DPS is not always possible. In this case, a fit which sacrifices the afterburner for another shield booster is useful, since the Jaguar's bonuses allow it to sustain large amounts of damage with several Medium Ancillary Shield Boosters. For example, against a autocannon [[Cynabal]], a dualprop Jaguar would be able to mitigate a significant amount of damage with its afterburner. However, against an [[Orthrus]], the afterburner will be less helpful, and working through 3 shield boosters in a row would buy reinforcements a significant amount of time to arrive.
However, against missile-based ships, or ships with short-range turrets, signature-tanking the incoming DPS is not always possible. In this case, a fit which sacrifices the afterburner for another shield booster is useful, since the Jaguar's bonuses allow it to sustain startling amounts of damage with several Medium Ancillary Shield Boosters. For example, against a autocannon [[Cynabal]], a dualprop Jaguar would be able to mitigate a significant amount of damage with its afterburner. However, against an [[Orthrus]], the afterburner will be less helpful, and working through 3 shield boosters in a row would buy reinforcements a significant amount of time to arrive.


==Patch History==
==Patch History==
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==Notes==
==Notes==
The Jaguar received major change in February 2018
* The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships


{{ShipsMatrix|expgroup=frigates}}
{{ShipsMatrix|expgroup=frigates}}
[[Category:Ship Database]][[Category:Assault Frigates]]
[[Category:Ship Database]][[Category:Assault Frigates]]