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New Player Index: Difference between revisions

From EVE University Wiki
Uryence (talk | contribs)
Star systems: Copy-edit. Rehierarchized: Overview is not a subtopic under Star systems.
Uryence (talk | contribs)
m PvP: Minor tweaks. Corrected a detail about 0.5 sec that was wrong.
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== PvP ==
== PvP ==
{{main|Annotated Index to PvP}}
{{main|Annotated Index to PvP}}
One of the defining aspects of EVE is its emphasis on player-versus-player (PvP) combat. Unlike in some other MMO-type games, you can attack or be attacked by other players almost anywhere and any time you're in space; only when your ship is docked inside an NPC-controlled station are you completely safe (but playing a spaceship game without ever going out into space isn't much fun).  
One of the defining aspects of EVE is its emphasis on player-versus-player (PvP) combat. Unlike in some other MMO games, in EVE you can attack or be attacked by other players almost anywhere and any time you're in space; only when your ship is docked inside an NPC-controlled station are you completely safe (but playing a spaceship game without ever going out into space isn't much fun!).  


In star systems with a high [[System Security|security level]], [[CONCORD]] (the NPC-controlled "police") punishes anyone who breaks the law (for instance, attacking another player without due cause) by destroying their ship - but not necessarily before they've destroyed their target. This is referred to as [[Suicide ganking#Suicide Gank|suicide ganking]]. The lower the security level, the slower the CONCORD response - until it stops altogether in systems with a security level of 0.5 or below (referred to as [[low-sec]]), where free-for-all combat becomes more prevalent.  
In star systems with a high [[System Security|security level]], [[CONCORD]] (NPC-controlled "police") punishes anyone who breaks the law (for instance, attacking another player without due cause) by destroying their ship—but not necessarily before they've destroyed their target. Knowingly losing one's ship in exchange for the destruction of an attractive target is known as [[Suicide ganking#Suicide Gank|suicide ganking]]. The lower the security level, the slower the CONCORD response - until it stops altogether in systems with a security level of 0.4 or below (referred to as [[low-sec]]), where free-for-all combat becomes more prevalent.  


=== Scams ===
=== Scams ===
{{main|Scams in EVE Online}}
{{main|Scams in EVE Online}}
PvP in EVE extends beyond fighting in ships, notably into scamming unsuspecting victims to steal their resources or items. With a few exceptions, such scamming is allowed in EVE, so pilots should always beware of deals that look too good to be true.
PvP in EVE extends beyond fighting in ships, notably into scamming unsuspecting victims to steal their resources or items. With a few exceptions, such scamming is allowed within EVE's game rules, so pilots should always beware of deals that look too good to be true.


Note that harassment and real-life threats are not permitted and can be reported.
Note that harassment and real-life threats are not permitted and can be reported, and that characters inside EVE University are not allowed to scam.


== Skills ==
== Skills ==