Difference between revisions of "User:Uryence/sandbox"
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* 'Scouting' needs serious work for tone, and has too personal and idiosyncratic a taxonomy of scout activities (might need to bother Yto and other friendly scouts for their tips) | * 'Scouting' needs serious work for tone, and has too personal and idiosyncratic a taxonomy of scout activities (might need to bother Yto and other friendly scouts for their tips) | ||
* ditto the 'fitting a ship worked example' page. | * ditto the 'fitting a ship worked example' page. | ||
+ | * The free-standing projectile ammo page needs TLC | ||
+ | * Topology is good but should introduce general concepts (pipe, chokepoint, pocket, and nods to wormholes and filaments), and focuses on highsec (EVE's least interesting and weirdest kind of space) | ||
* pages on daily log-in rewards and the "skilling spree" mechanic | * pages on daily log-in rewards and the "skilling spree" mechanic |
Revision as of 18:27, 23 January 2022
Handy links for self:
Personal goals:
- 'Scouting' needs serious work for tone, and has too personal and idiosyncratic a taxonomy of scout activities (might need to bother Yto and other friendly scouts for their tips)
- ditto the 'fitting a ship worked example' page.
- The free-standing projectile ammo page needs TLC
- Topology is good but should introduce general concepts (pipe, chokepoint, pocket, and nods to wormholes and filaments), and focuses on highsec (EVE's least interesting and weirdest kind of space)
- pages on daily log-in rewards and the "skilling spree" mechanic