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User:Elan Vital: Difference between revisions

370 editsJoined 1 November 2021
Elan Vital (talk | contribs)
Elan Vital (talk | contribs)
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# Join the L4 Mission Fleet from the fleet window. The Fleet Window is found in the Neocom Menu under Social, then Fleet.

# Join the L4 Mission Fleet from the fleet window. The Fleet Window is found in the Neocom Menu under Social, then Fleet.

# On Eve University Mumble, move yourself out of HSC to the proper HSC Mission Fleet channel. There are two mission channels. If you aren’t sure which to join, just look for names of fleet members in that channel.

# On Eve University Mumble, move yourself out of HSC to the proper HSC Mission Fleet channel. There are two mission channels. If you aren’t sure which to join, just look for names of fleet members in that channel.

Consider opening your fleet chat window as a separate window and place it where you can see it. There may be fleet members who aren’t able to use Mumble. They will communicate using fleet chat instead. Make sure that you can see anything they say.

# Consider opening your fleet chat window as a separate window and place it where you can see it. There may be fleet members who aren’t able to use Mumble. They will communicate using fleet chat instead. Make sure that you can see anything they say.

Create a watchlist for your fleet members. You can start a watch list by right-clicking upon a fleet member’s name in the fleet window and choosing “Add to Watchlist”. The watchlist window will appear. You can add the remaining fleet members by right-clicking as previous or by dragging their names from the Fleet chat members list to the watch list.

# Create a watchlist for your fleet members. You can start a watch list by right-clicking upon a fleet member’s name in the fleet window and choosing “Add to Watchlist”. The watchlist window will appear. You can add the remaining fleet members by right-clicking as previous or by dragging their names from the Fleet chat members list to the watch list.

New Player Speech
While the fleet is forming up and new players are present, the FC will deliver a new player speech talking about many of the points in this list and fielding any last minute questions.

# While the fleet is forming up and new players are present, the FC will deliver a new player speech talking about many of the points in this list and fielding any last minute questions.
  
During fleet form-up, the mission pullers fly to pull missions from the Garoun Investment Bank Level 4 agents in Amygnon. The FC typically directs players to do this, but it is a plenty good thing to do on your own during the new player speech. Being ready to go when form-up activities are complete gets everyone to the pew-pew that much faster. 

Notes for mission pullers:  
# During fleet form-up, the mission pullers fly to pull missions from the Garoun Investment Bank Level 4 agents in Amygnon. The FC typically directs players to do this, but it is a plenty good thing to do on your own during the new player speech. Being ready to go when form-up activities are complete gets everyone to the pew-pew that much faster.  
# 

Notes for mission pullers:
Do not pull Anomic missions. Anomic missions are Level 4 missions that require very specific ship fits and piloting skills. There is no penalty to your agent standing if you refuse an anomic mission.
Do not pull Anomic missions. Anomic missions are Level 4 missions that require very specific ship fits and piloting skills. There is no penalty to your agent standing if you refuse an anomic mission.
Do not pull missions against any of the empires. Running missions against empires affects every fleet member’s standing with the empire in question. Rather than declining the mission, you can delay accepting the mission to avoid a loss of agent standing.  
Do not pull missions against any of the empires. Running missions against empires affects every fleet member’s standing with the empire in question. Rather than declining the mission, you can delay accepting the mission to avoid a loss of agent standing.  
If the mission is in a system other than Amygnon or Jufvitte, check in with the FC before accepting it. Missions outside of Amygnon or Jufvitte should only be accepted at the FCs discretion.

If the mission is in a system other than Amygnon or Jufvitte, check in with the FC before accepting it.  
Organizing looting and salvaging. The FC, if they have not already done so, will take care of organizing looting and salvaging with any salvagers working with the mission fleet. See more in <article that doesn’t exist yet>.

# Missions outside of Amygnon or Jufvitte should only be accepted at the FCs discretion.

Fleet Basics. The FC will review basic fleet commands. Mission fleets only require a subset of the possible fleet commands and are fairly simple.
# Organizing looting and salvaging. The FC, if they have not already done so, will take care of organizing looting and salvaging with any salvagers working with the mission fleet. See more in <article that doesn’t exist yet>.

Align
example: “Fleet, align to the Jufvitte gate” 
The FC will tell the fleet to align to celestials (eg stargates or stations) or other fleet members, and once everyone is aligned, will warp the whole fleet. The align button is right next to the 'Warp To 0' button in the Selected Item window. Make sure you don't confuse the two.

# The FC will review basic fleet commands. Mission fleets only require a subset of the possible fleet commands and are fairly simple.
# '''Align
'''
# example: “Fleet, align to the Jufvitte gate”  
# 
The FC will tell the fleet to align to celestials (eg stargates or stations) or other fleet members, and once everyone is aligned, will warp the whole fleet. The align button is right next to the 'Warp To 0' button in the Selected Item window. Make sure you don't confuse the two.

Fleet warp
example: “Fleet, take this warp”
The FC or the person currently flying the fleet will issue the fleet command to warp to a location, typically the first pocket of a mission. As long as you are on grid with the fleet (is that right?) and you don’t refuse/reject/what’s the word? the warp, your ship will fly along with your fleet to the warp location. 

Fleet warp
example: “Fleet, take this warp”
The FC or the person currently flying the fleet will issue the fleet command to warp to a location, typically the first pocket of a mission. As long as you are on grid with the fleet (is that right?) and you don’t refuse/reject/what’s the word? the warp, your ship will fly along with your fleet to the warp location. 

Break cloak - After jumping a stargate, your ship remains cloaked for 60 seconds unless you take an action such as aligning to a celestial or approaching a fleet member. 
QUESTION: DO WE NEED THIS? Isn’t this more of a PVP fleet thing?

Break cloak - After jumping a stargate, your ship remains cloaked for 60 seconds unless you take an action such as aligning to a celestial or approaching a fleet member. 
QUESTION: DO WE NEED THIS? Isn’t this more of a PVP fleet thing?