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Suicide ganking: Difference between revisions

From EVE University Wiki
Brainlet (talk | contribs)
m YOU CAN PULL BY SHOOTING A POCO, WHY WOULD YOU REMOVE THIS
Brainlet (talk | contribs)
Line 64: Line 64:
* If ganking in a system that has already been ganked in with the same number of players, the [[CONCORD]] response time is roughly 5-6 seconds slower.  
* If ganking in a system that has already been ganked in with the same number of players, the [[CONCORD]] response time is roughly 5-6 seconds slower.  


* This is only the time to arrive. Once on-grid, they will lock the target (around 2 seconds) then aggress the criminal for up to 15 seconds with high damage weapons, and capacitor neuts, before they one-shot the ship if it is still alive. While most gank ships cannot tank [[CONCORD]] damage (or the capacitor neuts) for more than a few seconds, it is important to note that additional time is required after [[CONCORD]] arrives for them to actually destroy the criminal ships
* This is the effective time for CONCORD to effectively disable a ship. The time above is when CONCORD disables all drones, drains your capacitor to 0, and infinitely jams you. While most gank ships cannot tank [[CONCORD]] damage (or the capacitor neuts) for more than a few seconds, CONCORD will automatically destroy your ship after 6 seconds after you are disabled no matter how much tank you have.


== DPS Calculations ==
== DPS Calculations ==