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Gone Berserk (Level 4): Difference between revisions

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drone aggro
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* Each Cruiser killed will trigger a spawn wave.
* Each Cruiser killed will trigger a spawn wave.
* Each wave is composed of four spawns for a total of 12 spawns.
* Each wave is composed of four spawns for a total of 12 spawns.
* Reminder: set your drones to passive to avoid triggering a swarm. AI of this mission seems to be different from most mission, as scooping sentry drone to bay and re-releasing them will not move aggro from drone to ship. An active hostile module is necessary to keep aggro at ship.
* Reminder: set your drones to passive to avoid triggering a swarm. AI of this mission seems to be different from most missions, as scooping sentry drone to bay and re-releasing them will not move aggro from drone to ship. An active hostile module is necessary to keep aggro at ship.
* Spawn composition and distance may vary with each wave.
* Spawn composition and distance may vary with each wave.
* To manage aggro, work on a single wave, then kill the next Crusader. Flag the Cruisers at the beginning to make it easier to keep an eye on the triggers.
* To manage aggro, work on a single wave, then kill the next Crusader. Flag the Cruisers at the beginning to make it easier to keep an eye on the triggers.