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| {{Tocright}} | | {{Tocright}} |
− | == Investigate Illegal Activity ==
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− | {|class="wikitable"
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− | |-
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− | ! Page title
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− | ! Faction
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− | ! Level
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− | ! Transclusion/redirect
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− | ! What to do?
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− | |-
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− | | [[Illegal Activity (General)]] || Gallente || 2
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− | |
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− | | Merge - Delete
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− | |-
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− | | [[Illegal Activity (Gallente Federation) (Level 2)]] || Gallente || 2
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− | | Pages transcluded into here:
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− | * [[Illegal Activity (Level 2) (1 of 3)]]
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− | * [[Illegal Activity (Level 2) (2 of 3)]]
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− | * [[Illegal Activity (Level 2) (3 of 3)]]
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− | | Rename to Illegal Activity (Level 2)
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− | |-
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− | | [[Illegal Activity (Level 2) (1 of 3)]] || Gallente || 2
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− | | Transcluded into [[Illegal Activity (Gallente Federation) (Level 2)]]
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− | | -
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− | |-
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− | | [[Illegal Activity (Level 2) (2 of 3)]] || Gallente || 2
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− | | Transcluded into [[Illegal Activity (Gallente Federation) (Level 2)]]
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− | | -
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− | |-
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− | | [[Illegal Activity (Level 2) (3 of 3)]] || Gallente || 2
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− | | Transcluded into [[Illegal Activity (Gallente Federation) (Level 2)]]
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− | | -
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− | |-
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− | | [[Illegal Activity (Gallente Federation) (Level 3)]] || Gallente || 3
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− | | Pages transcluded into here:
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− | * [[Illegal Activity (Level 3) (1 of 3)]]
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− | * [[Illegal Activity (Level 3) (2 of 3)]]
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− | * [[Illegal Activity (Level 3) (3 of 3)]]
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− | | Rename to Illegal Activity (Level 3)
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− | |-
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− | | [[Illegal Activity (Level 3) (1 of 3)]] || Gallente || 3
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− | | Transcluded into [[Illegal Activity (Gallente Federation) (Level 3)]]
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− | | -
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− | |-
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− | | [[Illegal Activity (Level 3) (2 of 3)]] || Gallente || 3
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− | | Transcluded into [[Illegal Activity (Gallente Federation) (Level 3)]]
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− | | -
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− | |-
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− | | [[Illegal Activity (Level 3) (3 of 3)]] || Gallente || 3
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− | | Transcluded into [[Illegal Activity (Gallente Federation) (Level 3)]]
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− | | -
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− | |-
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− | | [[Illegal Activity (Gallente Federation) (Level 4)]] || Gallente || 4
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− | |
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− | | Rename to Illegal Activity (Level 4)
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− | |-
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− | | [[Illegal Activity (Gallente Federation) (level 2)]] || ||
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− | | Redirect to [[Illegal Activity (Gallente Federation) (Level 2)]]
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− | | Delete
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− | |-
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− | | [[Illegal Activity (Gallente Federation) (level 3)]] || ||
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− | | Redirect to [[Illegal Activity (Gallente Federation) (Level 3)]]
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− | | Delete
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− | |-
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− | | [[Illegal Activity (Gallente Federation) (level 4)]] || ||
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− | | Redirect to [[Illegal Activity (Gallente Federation) (Level 4)]]
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− | | Delete
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− | |}
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− | Observations:
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− | * Multiple levels
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− | * Only 1 faction
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− | * Normally page titles do not contain the faction name if there is only 1
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− |
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− |
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| == Template being worked on == | | == Template being worked on == |
| Original: | | Original: |
Template being worked on
Original:
Draft:
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! faction missing ! |
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! hulltype missing ! |
! class missing !
RELATED UNI-WIKI REFERENCES
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Required Skills
none
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Grouping
▪ Variations none
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Ship Attributes
Fittings |
High 0
Launchers 0
Turrets 0
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Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
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Structure |
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Armor |
Armor Hitpoints 0 HP
Armor Resistances
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Shields |
Shield Capacity 0 HP
Shield Resistances
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Test
Does this, testtooltip text stay inline?
Does this,
Redeemer
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High Amount of High Slots High Amount of Low Slots
17,000 MW 505 tf
117 m/sec
800 m³
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stay inline?
Loki
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550 MW 300 tf
185 m/sec
420 m³
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≡ Strategic Cruiser: INFORMATION
RELATED UNI-WIKI REFERENCES
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S H I P B O N U S E S
Minmatar Core Systems bonuses (per skill level):
• bonus to all Minmatar Core Systems effectiveness
Minmatar Defensive Systems bonuses (per skill level):
• bonus to all Minmatar Defensive Systems effectiveness
Minmatar Offensive Systems bonuses (per skill level):
• bonus to all Minmatar Offensive Systems effectiveness
Minmatar Propulsion Systems bonuses (per skill level):
• bonus to all Minmatar Propulsion Systems effectiveness
Minmatar Strategic Cruiser bonuses (per skill level):
• 5% reduction in module heat damage amount taken
• 10% bonus to nanite repair paste repair speed
Role Bonus:
• 99% reduction in Scan Probe Launcher CPU requirements
• Rigs may be removed from this ship without being destroyed
For many Minmatar, the high mountains of Matar hold wonders unknown to the rest of New Eden: hidden glens, beautiful creatures, buried customs. Not surprisingly, the Krusual tribe lay claim to these mountains, their home for generations and base to their machinations.
Krusual elders whisper ancient tales among their huddled tribes, describing the glory of heroes past and enigmatic prophecies of old. On the darkest day, at the most hopeless moments, an elder may speak of loki, in reverent tones and excited hushes. In the ancient tongue, the loki are the crux of Krusual thought. There is no direct translation for this word; in fact, loki translates differently among the elders. It can mean “hidden wonder” or “secret passage”, “changing mask” or “unseen dagger”. Regardless of its context, loki has one meaning common to all its tales across all the elders: “hope”.
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Pete has just got himself a new freighter, a
Charon
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Has Huge Cargohold
3 MW 1 tf
60 m/sec
465,000 m³
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. The Charon has
subst and not
date= {{#time: F Y}} - date= November 2024 (The present)
date= {{subst:#time: F Y}} - date= June 2021 (At time of saving the edit)
Red Giant Wormholes table
Original:
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Effects
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Class 1
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Class 2
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Class 3
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Class 4
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Class 5
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Class 6
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Heat Damage
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+15%
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+22%
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+29%
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+36%
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+43%
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+50%
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Overheat Effect Bonus
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+30%
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+44%
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+58%
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+72%
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+86%
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+100%
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"Cleaned up"
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Effects
|
Class 1
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Class 2
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Class 3
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Class 4
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Class 5
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Class 6
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Heat Damage
|
+15%
|
+22%
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+29%
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+36%
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+43%
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+50%
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Overheat Effect Bonus
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30%
|
44%
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58%
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72%
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86%
|
100%
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atron, atrons
Indent behavior
- Test 1
- Test 2
- Test 3
- Test 4
Test 5
- Test 6
- Test 7
Test 8
template Co
This text is red
This text is also red
Here the background is red
NAMESPACE test
- {{ #if: {{NAMESPACE}} | page | article }} or section - page or section
Note box
While running this mission inside Minmatar Republic space.
Message when jumping back to the agents solar system
Hand over contraband?
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Minmatar Republic has discovered the contraband which you are transporting. If you decline to hand it over, your ship will be destroyed. Do not be alarmed, while we are waiting for for your response, one of our number will target, warp scramble and stasis web you – for your safety ….
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Handing over the slaves incurred a 60.000 ISK fine and -0.1 standing loss towards Minmatar Republic.
Surprisingly the slaves where still in the cargo hold when reporting back to the agent so the mission could be completed.
CSS testing
- Line one
- line two
- line three
"Complicated" table
Ship class
|
Ship type
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Base Range
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Max Skills Range
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Fuel per ly
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Fuel bay (m3)
|
Fuel bay (units)
|
Capital
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Dreadnought
|
3.5 ly
|
7 ly
|
3000 units
|
8 000
|
266 666
|
Carrier
|
3 000
|
100 000
|
FAX
|
Super Capital
|
Supercarrier
|
3.0 ly
|
6 ly
|
3000 units
|
5 000
|
166 666
|
Titan
|
60 000
|
2 000 000
|
Jump Freighter
|
Anshar
|
5.0 ly
|
10 ly
|
9400 units
|
12 000
|
400 000
|
Nomad
|
8200 units
|
Ark
|
8800 units
|
Rhea
|
10000 units
|
Black Ops Battleship
|
4.0 ly
|
8 ly
|
700 units
|
2 150
|
71 666
|
Capital Industrial Ship
|
Rorqual
|
5 ly
|
10 ly
|
4000 units
|
10 000
|
333 333
|
"Complicated" table reformatted and with some "fancy" CSS
Ship class
|
Ship type
|
Range (ly)
|
Fuel per ly (units)
|
Fuel bay
|
Base
|
Max Skills
|
(m3)
|
(units)
|
Capital
|
Dreadnought
|
3.5
|
7
|
3 000
|
8 000
|
266 666
|
Carrier
|
3 000
|
100 000
|
FAX
|
Super Capital
|
Supercarrier
|
3.0
|
6
|
3 000
|
5 000
|
166 666
|
Titan
|
60 000
|
2 000 000
|
Jump Freighter
|
Anshar
|
5.0
|
10
|
9 400
|
12 000
|
400 000
|
Nomad
|
8 200
|
Ark
|
8 800
|
Rhea
|
10 000
|
Black Ops Battleship
|
4.0
|
8
|
700
|
2 150
|
71 666
|
Capital Industrial Ship
|
Rorqual
|
5
|
10
|
4 000
|
10 000
|
333 333
|