More actions
m →F: Typo.Add link. |
m Remove all uses of the retired parameter ws to avoid future confusion. |
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== A == | == A == | ||
{{lex|AAR | {{lex|AAR| | ||
# [[How_to_Properly_Form_a_Fleet#The_After_Action_Report|After Action Report]] | # [[How_to_Properly_Form_a_Fleet#The_After_Action_Report|After Action Report]] | ||
# [[Tanking#Active_tanking|Ancillary Armor Repairer]]}} | # [[Tanking#Active_tanking|Ancillary Armor Repairer]]}} | ||
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{{lex|Aligned|The act of moving towards a warpable object at a minimum speed of 75% ready to warp to said object at a moment's notice (see [[Advanced_piloting_techniques#Alignment|alignment]] for more information).}} | {{lex|Aligned|The act of moving towards a warpable object at a minimum speed of 75% ready to warp to said object at a moment's notice (see [[Advanced_piloting_techniques#Alignment|alignment]] for more information).}} | ||
{{lex|Alliance|A group of [[Corporation]]s}} | {{lex|Alliance|A group of [[Corporation]]s}} | ||
{{lex|Alpha | {{lex|Alpha| | ||
# The Alpha [[Clone states|Clone state]] | # The Alpha [[Clone states|Clone state]] | ||
# The amount of damage dealt in a single volley from firing all weapons simultaneously. Sometimes sufficient to destroy a target before it can repair the damage.}} | # The amount of damage dealt in a single volley from firing all weapons simultaneously. Sometimes sufficient to destroy a target before it can repair the damage.}} | ||
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{{lex|Blue|A pilot, corporation, or alliance with positive standings. (see [[Rules of Engagement]])}} | {{lex|Blue|A pilot, corporation, or alliance with positive standings. (see [[Rules of Engagement]])}} | ||
{{lex|Blue Loot|[[Sleepers#Sleeper Loot|Sleeper loot]] gotten from Sleeper wrecks and data sites. Can be sold to NPCs for ISK. Is called blue loot because of the blue icons.}} | {{lex|Blue Loot|[[Sleepers#Sleeper Loot|Sleeper loot]] gotten from Sleeper wrecks and data sites. Can be sold to NPCs for ISK. Is called blue loot because of the blue icons.}} | ||
{{lex|BM | {{lex|BM| | ||
# [[Bookmark]] | # [[Bookmark]] | ||
# Bad Manners (in text conversations)}} | # Bad Manners (in text conversations)}} | ||
{{lex|boosh|To use a [[Micro Jump Field Generator]] to displace (part of) a fleet. See [[Command Destroyer]]s.}} | {{lex|boosh|To use a [[Micro Jump Field Generator]] to displace (part of) a fleet. See [[Command Destroyer]]s.}} | ||
{{lex|Booster | {{lex|Booster| | ||
# [[Medical boosters]] are drugs that increase a pilots' combat or skill-training attributes for a short time. | # [[Medical boosters]] are drugs that increase a pilots' combat or skill-training attributes for a short time. | ||
# A ship used to provide [[Command Bursts]] to their fleet | # A ship used to provide [[Command Bursts]] to their fleet | ||
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{{lex|Boson|[[Capital Ship Modules#Bosonic Field Generator|Bosonic Field Generator]], a large cone AoE superweapon usable by titans. Notable for its past ability to decimate subcapitals before a nerf in 2019}} | {{lex|Boson|[[Capital Ship Modules#Bosonic Field Generator|Bosonic Field Generator]], a large cone AoE superweapon usable by titans. Notable for its past ability to decimate subcapitals before a nerf in 2019}} | ||
{{lex|Bounce|To warp to a nearby celestial, player, or bookmark and back at a closer range to avoid having to [[#Slow-Boat|slow-boat]] to a target or destination.}} | {{lex|Bounce|To warp to a nearby celestial, player, or bookmark and back at a closer range to avoid having to [[#Slow-Boat|slow-boat]] to a target or destination.}} | ||
{{lex|Bounty | {{lex|Bounty| | ||
# [[Bounty Hunting System|Player bounties]]. Which is a bounty placed on one player, from another player. | # [[Bounty Hunting System|Player bounties]]. Which is a bounty placed on one player, from another player. | ||
# NPC bounties. These are placed by [[CONCORD]] and can be gotten by killing the NPC ship.}} | # NPC bounties. These are placed by [[CONCORD]] and can be gotten by killing the NPC ship.}} | ||
{{lex|BPC|Blueprint Copy (see [[Blueprints]])}} | {{lex|BPC|Blueprint Copy (see [[Blueprints]])}} | ||
{{lex|BPO|Blueprint Original (see [[Blueprints]])}} | {{lex|BPO|Blueprint Original (see [[Blueprints]])}} | ||
{{lex|BR | {{lex|BR| | ||
# [[Blockade Runner]], a class of fast industrial ships designed to carry moderate quantities of carry cargo through dangerous space. | # [[Blockade Runner]], a class of fast industrial ships designed to carry moderate quantities of carry cargo through dangerous space. | ||
# Battle Report, a list of ships and pilots involved and destroyed in a specific battle. Usually generated by outside websites such as [[ZKillboard]].}} | # Battle Report, a list of ships and pilots involved and destroyed in a specific battle. Usually generated by outside websites such as [[ZKillboard]].}} | ||
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{{lex|Carebear|A contextually derogatory or affectionate term for players or pursuits which are not [[PvP]]-centric.}} | {{lex|Carebear|A contextually derogatory or affectionate term for players or pursuits which are not [[PvP]]-centric.}} | ||
{{lex|Camp|To hold location at a specific point waiting for targets, usually at a [[Stargates|stargate]] or station.}} | {{lex|Camp|To hold location at a specific point waiting for targets, usually at a [[Stargates|stargate]] or station.}} | ||
{{lex|Cap | {{lex|Cap| | ||
# Capacitor | # Capacitor | ||
# [[Capital ships|Capital ship]]}} | # [[Capital ships|Capital ship]]}} | ||
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{{lex|Concorded|Destroyed by [[CONCORD]]}} | {{lex|Concorded|Destroyed by [[CONCORD]]}} | ||
{{lex|Concordokken|The destruction of a ship by [[CONCORD]]}} | {{lex|Concordokken|The destruction of a ship by [[CONCORD]]}} | ||
{{lex|Content | {{lex|Content| | ||
# As EVE is an extremely wide-open sandbox with little story or other enforced activities provided by the developers, players must often come up with their own objectives and activities ('Content') to fill their game time with. | # As EVE is an extremely wide-open sandbox with little story or other enforced activities provided by the developers, players must often come up with their own objectives and activities ('Content') to fill their game time with. | ||
# [[#PvP|PVP]] fights}} | # [[#PvP|PVP]] fights}} | ||
{{lex|Convo|In-game direct conversation, initiated by selecting "Start Conversation" from the right-click menu.}} | {{lex|Convo|In-game direct conversation, initiated by selecting "Start Conversation" from the right-click menu.}} | ||
{{lex|Corp|[[Corporation]]}} | {{lex|Corp|[[Corporation]]}} | ||
{{lex|CovOps | {{lex|CovOps| | ||
# [[Covert Ops]] | # [[Covert Ops]] | ||
# The Covert Ops [[Cloaking]] Device}} | # The Covert Ops [[Cloaking]] Device}} | ||
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{{lex|Damage Dealer|A ship whose primary role in a fleet is to deal damage.}} | {{lex|Damage Dealer|A ship whose primary role in a fleet is to deal damage.}} | ||
{{lex|Damp|[[EWar 101 Guide#Remote Sensor Dampening .28damps.2C RSD.29|Sensor dampening]]}} | {{lex|Damp|[[EWar 101 Guide#Remote Sensor Dampening .28damps.2C RSD.29|Sensor dampening]]}} | ||
{{lex|DC | {{lex|DC| | ||
# Damage Control (previously known as ''Damage Control Unit''; see [[Tanking]]) | # Damage Control (previously known as ''Damage Control Unit''; see [[Tanking]]) | ||
# [[DC|Disconnect]]}} | # [[DC|Disconnect]]}} | ||
{{lex|DCU | {{lex|DCU| | ||
# Drone Control Unit, a now-defunct module that allowed [[carriers]] and [[supercarriers]] to control one additional drone. Removed in Citadel patch. | # Drone Control Unit, a now-defunct module that allowed [[carriers]] and [[supercarriers]] to control one additional drone. Removed in Citadel patch. | ||
# Damage Control Unit (now called ''[[#DC|Damage Control]]''; see [[Tanking]])}} | # Damage Control Unit (now called ''[[#DC|Damage Control]]''; see [[Tanking]])}} | ||
{{lex|DD | {{lex|DD| | ||
# [[#Damage dealer|Damage dealer]] | # [[#Damage dealer|Damage dealer]] | ||
# [[Daredevil]] | # [[Daredevil]] | ||
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{{lex|Doctrine|A monolithic fleet concept, usually consisting of one or two ship fittings. Allows the [[#FC|FC]] to make decisions based on a known performance profile. }} | {{lex|Doctrine|A monolithic fleet concept, usually consisting of one or two ship fittings. Allows the [[#FC|FC]] to make decisions based on a known performance profile. }} | ||
{{lex|Domi|[[Dominix]].}} | {{lex|Domi|[[Dominix]].}} | ||
{{lex|DPS | {{lex|DPS| | ||
# Damage per second. | # Damage per second. | ||
# [[#Damage Dealer|Damage Dealer]] (when discussing fleet compositions)}} | # [[#Damage Dealer|Damage Dealer]] (when discussing fleet compositions)}} | ||
{{lex|Dread|[[Dreadnought]].}} | {{lex|Dread|[[Dreadnought]].}} | ||
{{lex|Dread bomb|The act of [[Jump drives|jumping]] a large number of insured [[dreadnought|dreadnoughts]] into a fight in order to quickly destroy a group of enemy capital ships. The dreadnoughts used in a dread bomb often do not survive; and so their job is to do as much damage as possible during their short lifespan.}} | {{lex|Dread bomb|The act of [[Jump drives|jumping]] a large number of insured [[dreadnought|dreadnoughts]] into a fight in order to quickly destroy a group of enemy capital ships. The dreadnoughts used in a dread bomb often do not survive; and so their job is to do as much damage as possible during their short lifespan.}} | ||
{{lex|Drop | {{lex|Drop| | ||
# The act of [[Jump drives|jumping]] one or more (usually) [[capital ships]] on a target, to quickly destroy it. | # The act of [[Jump drives|jumping]] one or more (usually) [[capital ships]] on a target, to quickly destroy it. | ||
# A [[Medical boosters|booster]] used to improve turret tracking.}} | # A [[Medical boosters|booster]] used to improve turret tracking.}} | ||
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{{lex|ECM|[[Electronic Countermeasures]]}} | {{lex|ECM|[[Electronic Countermeasures]]}} | ||
{{lex|ECCM|Electronic Counter-Countermeasures (see [[Electronic warfare]])}} | {{lex|ECCM|Electronic Counter-Countermeasures (see [[Electronic warfare]])}} | ||
{{lex|EFT | {{lex|EFT| | ||
# The text format used for exporting, copy-pasting, and sharing fits out of game, and importing fits into the game. Originally created by EVE Fitting Tool, later integrated with the in-game fitting window. | |||
#The text format used for exporting, copy-pasting, and sharing fits out of game, and importing fits into the game. Originally created by EVE Fitting Tool, later integrated with the in-game fitting window.}} | # [[EVE Fitting Tool]], a tool dealing with ship fitting that has been abandoned and replaced by [[PYFA]] | ||
}} | |||
{{lex|EHP|Effective Hit Points (see [[Tanking]])}} | {{lex|EHP|Effective Hit Points (see [[Tanking]])}} | ||
{{lex|ENAM|Extremely common mis-acronymization of [[#EANM|EANM]]}} | {{lex|ENAM|Extremely common mis-acronymization of [[#EANM|EANM]]}} | ||
{{lex|ET | {{lex|ET| | ||
# [[#UTC|EVE time]] | # [[#UTC|EVE time]] | ||
# Energy Transfer (now called ''Remote Capacitor Transmitter''; see [[Logistics]])}} | # Energy Transfer (now called ''Remote Capacitor Transmitter''; see [[Logistics]])}} | ||
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{{lex|FOB|Forward Operating Base. [[Wikipedia:Forward operating base|Wikipedia]]}} | {{lex|FOB|Forward Operating Base. [[Wikipedia:Forward operating base|Wikipedia]]}} | ||
{{lex|FR|Flashing Red. [[Timers#Criminal_Timer|Criminal flag]]}} | {{lex|FR|Flashing Red. [[Timers#Criminal_Timer|Criminal flag]]}} | ||
{{lex|Freeport | {{lex|Freeport| | ||
# A dockable structure owned by a player corporation that has chosen to allow docking to all players. | # A dockable structure owned by a player corporation that has chosen to allow docking to all players. | ||
# Freeport Mode, a feature of [https://support.eveonline.com/hc/en-us/articles/203649402-Station-Freeport-Mode outposts]}} | # Freeport Mode, a feature of [https://support.eveonline.com/hc/en-us/articles/203649402-Station-Freeport-Mode outposts]}} | ||
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{{lex|Gank|To ambush and destroy an enemy, without giving them the chance to fight back.}} | {{lex|Gank|To ambush and destroy an enemy, without giving them the chance to fight back.}} | ||
{{lex|GANKED|A tag on [[ZKillboard]] representing a ship which was killed by multiple pilots who were then immediately killed by [[CONCORD]]. See [[Suicide ganking]].}} | {{lex|GANKED|A tag on [[ZKillboard]] representing a ship which was killed by multiple pilots who were then immediately killed by [[CONCORD]]. See [[Suicide ganking]].}} | ||
{{lex|Gate | {{lex|Gate| | ||
# [[#Stargate|Stargate]] | # [[#Stargate|Stargate]] | ||
# Acceleration Gate}} | # Acceleration Gate}} | ||
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{{lex|Inty|[[Interceptor]]}} | {{lex|Inty|[[Interceptor]]}} | ||
{{lex|In Pipe|A message to allies that you have initiated warp, or are already traveling in warp}} | {{lex|In Pipe|A message to allies that you have initiated warp, or are already traveling in warp}} | ||
{{lex|Invuln | {{lex|Invuln| | ||
#Adaptive Invulnerability Field, the former name of the Multispectrum Shield Hardener (see [[Tanking]]). | #Adaptive Invulnerability Field, the former name of the Multispectrum Shield Hardener (see [[Tanking]]). | ||
#Any active Shield Hardeners, usually commented as a reminder to turn them on before going into combat. ("Invulns on")}} | #Any active Shield Hardeners, usually commented as a reminder to turn them on before going into combat. ("Invulns on")}} | ||
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{{lex|ME|Material Efficiency (see [[Blueprints]])}} | {{lex|ME|Material Efficiency (see [[Blueprints]])}} | ||
{{lex|Merc/Mercenary|A player or corporation that takes contracts to kill, wardec and perform other hostile actions for ISK.}} | {{lex|Merc/Mercenary|A player or corporation that takes contracts to kill, wardec and perform other hostile actions for ISK.}} | ||
{{lex|Meta | {{lex|Meta| | ||
# Meta level (see [[Techs, Tiers and Meta levels]]) | # Meta level (see [[Techs, Tiers and Meta levels]]) | ||
# To replace a module with a another module of the same type but with a different meta level (see [[Techs, Tiers and Meta levels]]) | # To replace a module with a another module of the same type but with a different meta level (see [[Techs, Tiers and Meta levels]]) | ||
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{{lex|Ongrid Booster|A deprecated term for a ship using Warfare Links to enhance a fleet, while being with the fleet as opposed to at a safe spot in the system. See [[Command Bursts]] for the more modern system.}} | {{lex|Ongrid Booster|A deprecated term for a ship using Warfare Links to enhance a fleet, while being with the fleet as opposed to at a safe spot in the system. See [[Command Bursts]] for the more modern system.}} | ||
{{lex|Offgrid Booster|A deprecated term for a ship using Warfare Links to enhance a fleet, while hiding at a safe spot somewhere in the system. Offgrid Boosters are no longer possible; see [[Command Bursts]] for the more modern system.}} | {{lex|Offgrid Booster|A deprecated term for a ship using Warfare Links to enhance a fleet, while hiding at a safe spot somewhere in the system. Offgrid Boosters are no longer possible; see [[Command Bursts]] for the more modern system.}} | ||
{{lex|ONI | {{lex|ONI| | ||
# [[Osprey Navy Issue]] | # [[Osprey Navy Issue]] | ||
# [[Omen Navy Issue]]}} | # [[Omen Navy Issue]]}} | ||
{{lex|OOC | {{lex|OOC| | ||
# Out of Corporation | # Out of Corporation | ||
# Out of character}} | # Out of character}} | ||
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{{lex|Painter|Target Painter (see [[Electronic warfare]])}} | {{lex|Painter|Target Painter (see [[Electronic warfare]])}} | ||
{{lex|Passive Module|A ship [[module]] which does not need to be manually activated. (see [[Modules]])}} | {{lex|Passive Module|A ship [[module]] which does not need to be manually activated. (see [[Modules]])}} | ||
{{lex|PDS | {{lex|PDS| | ||
# Power Diagnostic System (see [[Fitting Guidelines]]) | # Power Diagnostic System (see [[Fitting Guidelines]]) | ||
# Point Defense System (a module fitted to large [[Upwell structures]])}} | # Point Defense System (a module fitted to large [[Upwell structures]])}} | ||
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{{lex|PI|[[Planetary Industry]]}} | {{lex|PI|[[Planetary Industry]]}} | ||
{{lex|Picket|A ship placed outside of tactical locations such as gates and stations to watch for enemy activity}} | {{lex|Picket|A ship placed outside of tactical locations such as gates and stations to watch for enemy activity}} | ||
{{lex|Ping | {{lex|Ping| | ||
#A tactical bookmark placed near a stargate or other point of interest, close enough to be on grid, but far enough that it can be fleet warped to during a fight | #A tactical bookmark placed near a stargate or other point of interest, close enough to be on grid, but far enough that it can be fleet warped to during a fight | ||
#Use of an out-of-game message service (e.g. Slack, Discord) to notify others}} | #Use of an out-of-game message service (e.g. Slack, Discord) to notify others}} | ||
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{{lex|Piracy|The act of engaging in PvP for profit}} | {{lex|Piracy|The act of engaging in PvP for profit}} | ||
{{lex|PL|Pandemic Legion, a well-known nullsec alliance}} | {{lex|PL|Pandemic Legion, a well-known nullsec alliance}} | ||
{{lex|Plex | {{lex|Plex| | ||
# Complex (see [[Cosmic Anomalies]], [[Cosmic Signatures]]) | # Complex (see [[Cosmic Anomalies]], [[Cosmic Signatures]]) | ||
# [[Pilot's License Extension]] (PLEX)}} | # [[Pilot's License Extension]] (PLEX)}} | ||
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{{lex|Pod Express|A quick method of travelling to a player's [[home Station]] by self-destructing their [[#Capsule|capsule]].}} | {{lex|Pod Express|A quick method of travelling to a player's [[home Station]] by self-destructing their [[#Capsule|capsule]].}} | ||
{{lex|Pod Killing|See [[#Podding|Podding]]}} | {{lex|Pod Killing|See [[#Podding|Podding]]}} | ||
{{lex|Point | {{lex|Point| | ||
# A Warp Disruptor or Warp Scrambler (see [[Warp disruption]]) | # A Warp Disruptor or Warp Scrambler (see [[Warp disruption]]) | ||
# The act of using targeted warp disruption on a ship (see [[Tackling]])}} | # The act of using targeted warp disruption on a ship (see [[Tackling]])}} | ||
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{{lex|Rep|Repair (see [[Tanking]], [[Guide to Logistics]])}} | {{lex|Rep|Repair (see [[Tanking]], [[Guide to Logistics]])}} | ||
{{lex|Resebo|Remote Sensor Booster (see [[Electronic warfare]])}} | {{lex|Resebo|Remote Sensor Booster (see [[Electronic warfare]])}} | ||
{{lex|RF | {{lex|RF| | ||
# [[#Reinforce|Reinforce]] | # [[#Reinforce|Reinforce]] | ||
# "Republic Fleet", usually seen as a [[Techs,_Tiers_and_Meta_levels#Faction_.28Meta_6-12.29|faction module]] prefix.}} | # "Republic Fleet", usually seen as a [[Techs,_Tiers_and_Meta_levels#Faction_.28Meta_6-12.29|faction module]] prefix.}} | ||
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{{lex|RoE|[[Rules of Engagement]]}} | {{lex|RoE|[[Rules of Engagement]]}} | ||
{{lex|RoF|"Rate of fire" (see [[Turrets]], [[Missiles]])}} | {{lex|RoF|"Rate of fire" (see [[Turrets]], [[Missiles]])}} | ||
{{lex|Roll | {{lex|Roll| | ||
# Wormhole rolling, the act of collapsing a [[wormhole]] by passing a large amount of mass through it | # Wormhole rolling, the act of collapsing a [[wormhole]] by passing a large amount of mass through it | ||
# Abyssal roll, an [[Abyssal modules|abyssal module]] or the act of creating one}} | # Abyssal roll, an [[Abyssal modules|abyssal module]] or the act of creating one}} | ||
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{{lex|Safety|Ship setting that helps prevent accidental acts of aggression that would cause the pilot to otherwise gain the Criminal or Suspect flags. (see [[Timers]])}} | {{lex|Safety|Ship setting that helps prevent accidental acts of aggression that would cause the pilot to otherwise gain the Criminal or Suspect flags. (see [[Timers]])}} | ||
{{lex|SAR|Small Armor Repairer (see [[Tanking]])}} | {{lex|SAR|Small Armor Repairer (see [[Tanking]])}} | ||
{{lex|SB | {{lex|SB| | ||
# [[Stealth Bomber]] | # [[Stealth Bomber]] | ||
# [[Smartbomb]] | # [[Smartbomb]] | ||
# [[Electronic warfare|Sensor Booster]]}} | # [[Electronic warfare|Sensor Booster]]}} | ||
{{lex|SC | {{lex|SC| | ||
# Squad Commander (see [[Fleet Command Guide]]) | # Squad Commander (see [[Fleet Command Guide]]) | ||
# Shared Can (see [[Mining fleets]])}} | # Shared Can (see [[Mining fleets]])}} | ||
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{{lex|Scram|Warp scrambler (see [[Warp disruption]])}} | {{lex|Scram|Warp scrambler (see [[Warp disruption]])}} | ||
{{lex|Sebo|[[Sensor Booster]]}} | {{lex|Sebo|[[Sensor Booster]]}} | ||
{{lex|Sec | {{lex|Sec| | ||
# [[Security status]] | # [[Security status]] | ||
# [[System security]]}} | # [[System security]]}} | ||
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{{lex|TCU|Territorial Control Unit (see [[Sovereignty]])}} | {{lex|TCU|Territorial Control Unit (see [[Sovereignty]])}} | ||
{{lex|TD|Tracking Disruptor (see [[Electronic warfare]])}} | {{lex|TD|Tracking Disruptor (see [[Electronic warfare]])}} | ||
{{lex|TE | {{lex|TE| | ||
# Tracking Enhancer (see [[Turrets]]) | # Tracking Enhancer (see [[Turrets]]) | ||
# Time Efficiency (see [[Blueprints]])}} | # Time Efficiency (see [[Blueprints]])}} | ||
{{lex|TF|Teraflops, a unit used to measure a ship's CPU (see [[Fitting ships|Fitting]])}} | {{lex|TF|Teraflops, a unit used to measure a ship's CPU (see [[Fitting ships|Fitting]])}} | ||
{{lex|TFF|Thanks For Fleet - gratitude to FC}} | {{lex|TFF|Thanks For Fleet - gratitude to FC}} | ||
{{lex|Tick | {{lex|Tick| | ||
# [[Server tick]] | # [[Server tick]] | ||
# Bounty payouts per 20 minutes}} | # Bounty payouts per 20 minutes}} | ||
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{{lex|WH|[[Wormhole]]}} | {{lex|WH|[[Wormhole]]}} | ||
{{lex|WHC|[[WHC|Worm Hole Campus]]}} | {{lex|WHC|[[WHC|Worm Hole Campus]]}} | ||
{{lex|Widot | {{lex|Widot| | ||
#A smaller alliance coalescing into one corporation to join a larger alliance | #A smaller alliance coalescing into one corporation to join a larger alliance | ||
#For beleaguered or departing groups to lose members to a larger or stronger ally | #For beleaguered or departing groups to lose members to a larger or stronger ally | ||