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Pirate Business (Caldari): Difference between revisions

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{{Missiondetails}}name=Pirate Business, Level 3
{{MissionLinks}}{{NPCTableCSS}}
{{hatnote|This article details the Level 3, Caldari version of this mission. For other variants, see [[Pirate Business|Pirate Business (disambiguation)]].}}
 
{{Missiondetails
|Name=
|Level= 3
|Type= Encounter
|Objective=
|Faction1= Caldari
|DamageToDeal1=
|DamageToResist1=
|WebPoint=
|EWAR= Heavy ECM
|ShipSizeLimit=
|ShipSuggestion=
|Rewards=
|StandingLoss=
|Extra=
}}


Faction: Caldari<br>
Mission type: Encounter<br>
Space type: Deadspace with gates<br>
Space type: Deadspace with gates<br>
Damage dealt: Heavy Kin / Therm<br>
Extras: Heavy ECM<br>
Recommended damage dealing: Kinetic<br>


The Holoreels drop from the last ship killed.
The Holoreels drop from the last ship killed.


===Pocket 1===
=== Pocket 1 ===


No aggro on Warp-in
No aggro on Warp-in
Line 23: Line 36:
Note: The group doesn't aggro totally when shot.<br>
Note: The group doesn't aggro totally when shot.<br>


===Pocket 2===
=== Pocket 2 ===


No aggro on Warp-in
No aggro on Warp-in
Line 40: Line 53:
5x Cruisers<br>
5x Cruisers<br>


'''Aggro notes:'''<br> <br>
'''Aggro notes:'''<br><br>
-Group 1 and 2 are linked, aggro when shot. <br>
-Group 1 and 2 are linked, aggro when shot. <br>
-Group 3 doesn't aggro if not shot, it also fires on drones.<br>
-Group 3 doesn't aggro if not shot, it also fires on drones.<br>


{{Missionrelated}}
{{Missionrelated}}
[[Category:Mission reports]]
[[Category:Mission reports]]

Revision as of 11:17, 1 May 2022

Template:Survival copy


This article details the Level 3, Caldari version of this mission. For other variants, see Pirate Business (disambiguation).


Level 3
Type Encounter
Faction Caldari
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
EWAR Heavy ECM


Space type: Deadspace with gates

The Holoreels drop from the last ship killed.

Pocket 1

No aggro on Warp-in

Group (Huge Blob):
Distance: 45-75km from warp-in
8x Cruisers
14x Frigates

Note: The group doesn't aggro totally when shot.

Pocket 2

No aggro on Warp-in

Group 1:
Distance: 40-45km from Warp-in
9x Frigates

Group 2:
Distance: 40-45km from Warp-in
6x Cruisers
2x Caldari Transport Ship

Group 3:
Distance: 45-50km from Warp-in
5x Cruisers

Aggro notes:

-Group 1 and 2 are linked, aggro when shot.
-Group 3 doesn't aggro if not shot, it also fires on drones.