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User:Uryence/Scouting: Difference between revisions

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=== Tactical destroyers ===
=== Tactical destroyers ===


Tech 3 [[Tactical Destroyers]] ("T3Ds") are small, fast, highly flexible ships which can align like an interceptor, and can fit an expanded probe launcher, tackle modules, and a meaningful tank all at once. These qualities make them popular tools for probing down and catching targets which are at safe spots or are in mission sites, because a T3D can probe like a covops frigate and then immediately warp to the target and go for tackle.
Tech 3 [[Tactical Destroyers]] ("T3Ds") are small, fast, highly flexible ships which can align like an interceptor, and can fit an expanded probe launcher, tackle modules, and a meaningful tank all at once. These qualities make them popular tools for probing down and catching targets which are at safe spots or are in mission sites, because a T3D can probe like a covops frigate and then immediately warp to the target and go for tackle. A T3D can also punt (see below) very effectively, landing both itself and one or more other scouts on top of the target at once.


However, T3Ds ''cannot'' fit a covert ops cloak like a covert ops ship, and nor can they warp as fast as an interceptor or tackle at extra-long ranges as an interceptor can, so they are less ideally suited as +1 scouts or general hunters. Often a T3D pilot will travel with the fleet core, only following a +1 or roaming interceptor into a system when it becomes clear that a target must be probed.
However, T3Ds ''cannot'' fit a covert ops cloak like a covert ops ship, and nor can they warp as fast as an interceptor or tackle at extra-long ranges as an interceptor can, so they are less ideally suited as +1 scouts or general hunters. Often a T3D pilot will travel with the fleet core, only following a +1 or roaming interceptor into a system when it becomes clear that a target must be probed.