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=== Local === | === Local === | ||
In high-sec, low-sec, and known null-sec space, the Local chat window lists everyone present in the system. Pilots still appear in Local even if they are docked up or cloaked. This makes Local a vital intelligence tool for making the most basic assessment of a system: "Is anyone else in here with me?" | |||
Make sure that your Local chat member list is visible at all times. Many players like to stretch it from the top to the bottom of one side of their screen. | |||
If you are flying as +1 you will typically report Local's status as one of the first pieces of information you send back to the FC. If a system is empty or only has blue-standings pilots in it, you will say something like "Oicx [or, better for clarity, ''Oscar India Charlie''] is empty / Oicx is blue / We own Oicx". If there are others present, give the number of members listed in Local chat, minus one for yourself: "Oicx, seven in Local, in-gate clear, initial d-scan clear". | |||
If Local has other people in it but only a few then, while moving around a system checking for targets or threats, you can also be assessing who those people are, by double-clicking on them in Local's member list and checking their corporations, alliances, and employment histories. If there are five other people in local, three combat ships on scan, and three of the five people in Local are in the same alliance, this is obviously significant information to pass on! | |||
If the rest of the fleet is not immediately busy in combat, you can ask to have someone run one or more characters from Local through [ zKill https://zkillboard.com/] and report back on whether they are primarily PvE or PvP pilots, what types of ships they regularly fly, and even details of recent ship fits. Drag the character name from Local into the fleet chat window to create a link your fleetmates can use, then add the request on comms ("Can someone run zKill on this guy, please?"). An organized hunting fleet sometimes designates a player for this purpose, and in a large fleet the scouts and FC might use a separate intel text channel to deal with this. | |||
Potential threats or targets will probably, of course, ''also'' be watching Local, and are likely to spot ''you'', which is one good reason to be as fast and efficient in checking a system as possible. | |||
In [[Pochven]] and [[wormhole]] space, Local only lists members when they say something in Local that you see. Naturally, people do not normally say anything in Local in these systems, and so Local will not normally have anyone in it and can be ignored. On the plus side, this means that people won't necessarily know that you are in-system, either. | |||
=== D-scan === | === D-scan === | ||