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User:Uryence/Scouting: Difference between revisions

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Uryence (talk | contribs)
Uryence (talk | contribs)
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=== What to say ===
=== What to say ===
==== During fleet movement ====


As a +1 scout, the FC should at minimum be hearing from you about the status of the next system's Local, d-scan evidence, and in-gate / out-gate grids.
As a +1 scout, the FC should at minimum be hearing from you about the status of the next system's Local, d-scan evidence, and in-gate / out-gate grids.
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The FC cannot make good decisions on faulty intel. Make sure they understand the environment around them as best you can. That includes making sure they're not assuming you're somewhere you're not.
The FC cannot make good decisions on faulty intel. Make sure they understand the environment around them as best you can. That includes making sure they're not assuming you're somewhere you're not.
==== When tackling ====
When going in for tackle on a target, call "point" as soon as you have the target pointed, or "scram" if you are using a warp scrambler. You should be on everyone's watchlist, but it doesn't hurt to type "www" in fleet chat so people know who to warp to.
If the fleet will have to take one or more acceleration gates to get to you, say so on comms. If the fleet will be coming in from a system next-door, it is useful to let the FC and fleet know roughly what length of warp they must do to get to you ("20 AU warp"). If the fleet is going to have to travel from several systems away, it can be helpful to drag the system name from the top left of your screen into fleet chat, so members can right-click on it and set it as destination.
If the target presents a threat to you then, while waiting for the fleet to arrive, communicate with your FC and any other scouts about whether they want to cling on and if necessary sacrifice your ship, or whether they want you to get out if you are in serious danger. This depends on many factors, including the fleet's travel time to you, the value of the target, and how easy it will be for you to re-ship. If the target is hurting you, ask fleet members to indicate when they have secondary tackle ("Please call secondaries when you land"), which will let you know when you no longer have to keep the target tackled.
==== In combat ====
[brief discussion of comms for scram passes, screening (brief because tackling page should cover); discussion of  d-scan and local watching]


=== How to say it ===
=== How to say it ===