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Fleet Command Guide: Difference between revisions

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m Add merge suggestion to couple with the existing one on Fleet Command Basics
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''The first and best victory is to conquer self.'' - Plato
''The first and best victory is to conquer self.'' - Plato


Panic spreads like a plague, but usually does so from the top. No matter how stressful a situation, the Fleet Commander should sound cool and calm, almost (but not quite) to the point of boredom. Confidence should be obvious, but not overconfidence. Somehow, you have to manage to communicate all of this simply from voice tone. If players hear that you are cool, calm, and confident, they will assume you know something they do not (which may or may not actually be true.) Particularly if you are successful as a Fleet Commander, they will trust your judgment above their own, and follow your orders - sticking out fights where their own determination might have led them to run.
Panic spreads like a plague, but usually does so from the top. No matter how stressful a situation, the Fleet Commander should sound cool and calm, almost (but not quite) to the point of boredom. Confidence should be obvious, but not overconfidence. Somehow, you have to manage to communicate all of this simply from voice tone. If players hear that you are cool, calm, and confident, they will assume you know something they do not (which may or may not actually be true). Particularly if you are successful as a Fleet Commander, they will trust your judgment above their own, and follow your orders—sticking out fights where their own determination might have led them to run.


====Communication discipline====
====Communication discipline====