Difference between revisions of "Nabur Verkort"

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{{:Breaking Tradition - The Shaman’s Abode Part 1 (1 of 3)}}
 
{{:Breaking Tradition - The Shaman’s Abode Part 1 (1 of 3)}}
 
Two pockets. Acceleration gate to the second pocket can not be activated until all NPCs in the first pocket are destroyed.
 
Two pockets. Acceleration gate to the second pocket can not be activated until all NPCs in the first pocket are destroyed.
 
 
{{NPCTableHead|Second pocket}}
 
{{NPCTableHead|Second pocket}}
 
{{NPCTableRow|Frigate|4|Maru Punk|cargo = Punk ID Slice}}
 
{{NPCTableRow|Frigate|4|Maru Punk|cargo = Punk ID Slice}}

Revision as of 23:38, 4 June 2022

Nabur Verkort is a level 3 Minmatar Republic mission agent in Minmatar COSMOS located at Machine Head in Hjoramold.

Breaking Tradition - The Shaman’s Abode Part 1 (1 of 3)

Level 3
Type Encounter
Objective Kill
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Mission briefing
I have a job for you, <Pilot>. I became quite concerned today when we lost contact with our commanders in one of the Holy Grounds within Hjoramold, which my people have sworn to protect. I do not have enough pilots on hand to deal with this matter. Investigate the site and report your findings to me. If you find any hostiles there, such as rampaging rogue drones or pirates, then eliminate them at once. Do this and take the blessings of the Kulutor with you.

Two pockets. Acceleration gate to the second pocket can not be activated until all NPCs in the first pocket are destroyed.


First pocket
WD EWAR L


? x ?  ?


Second pocket
WD EWAR L


Frigate 4 x Frigate Maru Punk Punk ID Slice
Cruiser 3 x Cruiser Maru Sniper

Two pockets. Acceleration gate to the second pocket can not be activated until all NPCs in the first pocket are destroyed.

Second pocket
WD EWAR L


Frigate 4 x Frigate Maru Punk Punk ID Slice
Cruiser 3 x Cruiser Maru Sniper

Breaking Tradition - The Shaman’s Abode Part 2 (2 of 3)

Level 3
Type Courier
Objective Deliver Reports x 1 (0.1 m3)
Mission briefing
While I scrounge for information on the Maru here in Hjoramold, I would like you to fetch a top-secret report for me that I ordered from our headquarters in Abudban.

Simple courier mission. 9 jumps, all in high security space.


Simple courier mission. 9 jumps, all in high security space.

Breaking Tradition - Betrayal (3 of 3)

Type Encounter
Objective Deliver Sispur's Security Camera Logs (0.1 m3)
Rewards 3 run 100MN Analog Booster Afterburner BPC + +3 attribute implant
Mission briefing
Apparently Ketta Tommin, a Maru Rebel commander, has been seen visiting Sispur's Estate in Hjormaold several times in the past few weeks. As far as I can see, there are two clues that point directly to her as far as the Maru attack is concerned: First of all, it's well known that Ketta organizes most Maru operations in Hjoramold, which would make her the most likely candidate for being the architect of their terrorist attack; secondly, Ketta was spotted on numerous occasions in the pilgrim camp within the Hjormaold holy site shortly before the attack, which strikes me as odd since she is not exactly known for being the religious type.

I have a feeling that Ketta's trip to Sispur has something to do with your encounter with the Maru. Sispur is one of the staunchest opponents of my campaign to modernize the Brutor, and he therefore has a motive for instigating this attack against us. The Maru themselves have no reason to attack us, so I suspect they've done so only at Sispur's bidding.

I want you to bring me Sispur's security camera logs; there's a good chance they'd prove Sispur's involvement with Ketta's agents in Hjoramold. Once I have the digital recordings of his security cameras, I will hopefully be able to prove that Ketta was working for Sispur, and thus cause him considerable embarrassment.

Your first problem is getting into Sispur's estate. You need a keycard to access the acceleration gate leading further into his estate, and this keycard is not easy to acquire. I suggest you pay a visit to Famon Gurch, a sleazy dog of a merchant who resides in the Carnival in Barkrik. He has often been seen in Sispur's company, and I would be surprised if he didn't have a keycard into the estate.

This is an important mission, which will have significant impact on your faction standings.

The mission objective is located in Sispur's Estate. To get in you will need a Sispur Estate Keycard which drops from Famon Gurch in The Carnival in Barkrik.