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Solo PvP: Difference between revisions

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Typically, when entering a system, you'll scan at 360 degrees to see what's close by in space. If a ship of interest appears on d-scan, start narrowing your scan towards various celestials.
Typically, when entering a system, you'll scan at 360 degrees to see what's close by in space. If a ship of interest appears on d-scan, start narrowing your scan towards various celestials.


You'll find that your scans often take you to belts or planets. Once you've reasonably narrowed your scan towards your object, warp to it at whatever distance you're comfortable with. The idea is to only warp towards objects where ships you want to fight are. Usually, warp to 0.  
Once you've reasonably narrowed your scan towards a celestial where you suspect your target is, warp to it at whatever distance you're comfortable with. The idea is to only warp to fight you think you'll win, so this means you'll typically be warping to 0.  


You can use your system scanner to find anomalies that might have pilots willing and unwilling to fight inside.
You can use your system scanner to find anomalies that might have pilots willing and unwilling to fight inside.