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Once you've reasonably narrowed your scan towards a celestial where you suspect your target is, warp to it at whatever distance you're comfortable with. The idea is to only warp to fight you think you'll win, so this means you'll oftentimes be warping to 0. Watch this video if this remains ambiguous ---> [http://www.youtube.com/watch?v=99kRIbp4FBQ Goonswarm d-scan tutorial]. Do not be discouraged if you don't get it right the first time, as it takes practice. | Once you've reasonably narrowed your scan towards a celestial where you suspect your target is, warp to it at whatever distance you're comfortable with. The idea is to only warp to fight you think you'll win, so this means you'll oftentimes be warping to 0. Watch this video if this remains ambiguous ---> [http://www.youtube.com/watch?v=99kRIbp4FBQ Goonswarm d-scan tutorial]. Do not be discouraged if you don't get it right the first time, as it takes practice. | ||
Also, you can use your system scanner to find anomalies that might have pilots both willing and unwilling to fight inside. The directional scanner should be used first, but if you're having trouble scanning someone down, run the system scanner to check for anomalies. | |||
Further reading exists on this wiki here ---> [[Directional_Scanner_Guide]] | |||
== ROE or "Can I shoot that malefactor?!" == | == ROE or "Can I shoot that malefactor?!" == | ||