More actions
m →Warping |
|||
| Line 29: | Line 29: | ||
To prevent this, you can use ships with range bonuses to their [[Tackling|tackle]] modules, such as [[interceptors]] or the [[Keres]], and ships with local or remote sensor boosting to increase their scan resolution, reducing target locking time. Additionally, in nullsec, wormholes, and Pochven, the gate can be bubbled with a warp disruption field from an [[interdictor]], a [[HIC]], or an anchored bubble, and any ship which spawns within the bubble(s) will be unable to warp off unless it is interdiction-nullified. | To prevent this, you can use ships with range bonuses to their [[Tackling|tackle]] modules, such as [[interceptors]] or the [[Keres]], and ships with local or remote sensor boosting to increase their scan resolution, reducing target locking time. Additionally, in nullsec, wormholes, and Pochven, the gate can be bubbled with a warp disruption field from an [[interdictor]], a [[HIC]], or an anchored bubble, and any ship which spawns within the bubble(s) will be unable to warp off unless it is interdiction-nullified. | ||
Fast ships might be able to outpace their attackers, move beyond warp disruption range, and leave. Camps therefore often try to web such targets. To do this you can use ships with web range bonuses such as the [[Hyena]], [[Cruor]] or [[Rapier]], and/or ships with web strength bonuses such as the [[Daredevil]] or [[Vigilant]]. Ships with micro-jump modules fitted—potentially command destroyers and T1/T2 battlecruiser and battleship hulls—can also micro-jump out of a bubble or away from warp disruption; they cannot micro-jump if they are warp-''scrambled''. Campers therefore often try to warp-scramble such targets. | Fast ships might be able to outpace their attackers, move beyond warp disruption range, and leave. Camps therefore often try to web such targets. To do this you can use ships with web range bonuses such as the [[Hyena]], [[Cruor]] or [[Rapier]], and/or ships with web strength bonuses such as the [[Daredevil]] or [[Vigilant]]. | ||
Ships with micro-jump modules fitted—potentially command destroyers, deep space transports, and T1/T2 battlecruiser and battleship hulls—can also micro-jump out of a bubble or away from warp disruption; they cannot micro-jump if they are warp-''scrambled''. Campers therefore often try to warp-scramble such targets. | |||
=== Crashing gate === | === Crashing gate === | ||