More actions
m →Mechanics: 'MJD' does not refer to Large Micro Jump Drive, it refers to any kind of Micro Jump Drive. |
m →Joining a Fleet: Removed reference to the old trickle-down command skills system. No longer relevant. |
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'''ALWAYS ASSUME THERE ARE SPIES IN EVERY CHANNEL, CHAT WITH CAUTION.''' | '''ALWAYS ASSUME THERE ARE SPIES IN EVERY CHANNEL, CHAT WITH CAUTION.''' | ||
* {{Co|yellow|'''Do not ask in ''Alliance'' or ''General (EVE Uni)'' if there is a fleet being formed, or if you can join a fleet.''' The fleet commander (FC) will ask you to join them, not the other way around.}}<br>Monitor ''Alliance'' chat, and follow the procedures listed in this guide. If you have questions about fleet formation procedures that are not answered in this guide, ask in your local [[EVE University Chat Channels#Campus channels|Campus Channel]]. You may '''not''' ask if there are any fleets currently out - it is UNI policy not to discuss active fleet operations, for security reasons. <br><br> | * {{Co|yellow|'''Do not ask in ''Alliance'' or ''General (EVE Uni)'' if there is a fleet being formed, or if you can join a fleet.''' The fleet commander (FC) will ask you to join them, not the other way around.}}<br>Monitor ''Alliance'' chat, and follow the procedures listed in this guide. If you have questions about fleet formation procedures that are not answered in this guide, ask in your local [[EVE University Chat Channels#Campus channels|Campus Channel]]. You may '''not''' ask if there are any fleets currently out - it is UNI policy not to discuss active fleet operations, for security reasons. <br><br> | ||
* '''Forming a fleet can take a while.'''<br>Usually around 15 to 30 minutes depending on how well organized the command is. The FC needs to figure out how to set up their wings and squads, | * '''Forming a fleet can take a while.'''<br>Usually around 15 to 30 minutes depending on how well organized the command is. The FC needs to figure out how to set up their wings and squads, ensure everyone is in an appropriate ship, and potentially send out scouts and analyze reports. <br><br> | ||
* '''For small and medium sized fleets, you will see a link posted in the ''Alliance'' channel.'''<br>Simply click this to join the fleet, then move yourself to an appropriate squad. You do this by right clicking your name in the fleet window and selecting move. If you miss this initial link, you can find an advert for the fleet in the [[Fleet Finder]]. For larger or more complex fleets we use a method called X ups. Read on to see how this works.<br><br> | * '''For small and medium sized fleets, you will see a link posted in the ''Alliance'' channel.'''<br>Simply click this to join the fleet, then move yourself to an appropriate squad. You do this by right clicking your name in the fleet window and selecting move. If you miss this initial link, you can find an advert for the fleet in the [[Fleet Finder]]. For larger or more complex fleets we use a method called X ups. Read on to see how this works.<br><br> | ||
* '''The Fleet Commander will ask for different roles in the ''Alliance ''channel.''' <br>They'll probably start with Wing Commanders, Squad Commanders, and Scouts. If you're a rookie, forget about filling any of those roles. Different FCs all have their own way of doing invites, most will ask to X up. This means you get to type "X Role Hull" when the FC asks for the role you want to fill. <br>For example, when the FC asks for tacklers to X up, and your role is tackler and you are in a frigate, you would type: ''X T Frig''.<br>If you're really new, you might only have a damage frigate to offer. If you want to contribute during war, spending from a few hours to a day or two to train tackling or EW is a good idea. Some FCs may not accept DD frigates during war. <br> Note that if you are auto-rejecting chat invitations, you cannot join a fleet. If the FC says you rejected their fleet, be sure to check your settings as described in the check list above.<br><br> | * '''The Fleet Commander will ask for different roles in the ''Alliance ''channel.''' <br>They'll probably start with Wing Commanders, Squad Commanders, and Scouts. If you're a rookie, forget about filling any of those roles. Different FCs all have their own way of doing invites, most will ask to X up. This means you get to type "X Role Hull" when the FC asks for the role you want to fill. <br>For example, when the FC asks for tacklers to X up, and your role is tackler and you are in a frigate, you would type: ''X T Frig''.<br>If you're really new, you might only have a damage frigate to offer. If you want to contribute during war, spending from a few hours to a day or two to train tackling or EW is a good idea. Some FCs may not accept DD frigates during war. <br> Note that if you are auto-rejecting chat invitations, you cannot join a fleet. If the FC says you rejected their fleet, be sure to check your settings as described in the check list above.<br><br> | ||