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Players must be in a corporation flagged for Factional Warfare to participate. Therefore, it's not possible for individuals in a player-run corporation to either join Factional Warfare on their own – they have to leave their corporation, and join a different one which is operationally flagged for FW, such as the NPC ones listed above. Conversely there is no way for an individual in a FW corp to opt out – if the corporation changes their flag to join the militia, every member of that corporation automatically joins with the corp. | Players must be in a corporation flagged for Factional Warfare to participate. Therefore, it's not possible for individuals in a player-run corporation to either join Factional Warfare on their own – they have to leave their corporation, and join a different one which is operationally flagged for FW, such as the NPC ones listed above. Conversely there is no way for an individual in a FW corp to opt out – if the corporation changes their flag to join the militia, every member of that corporation automatically joins with the corp. | ||
=== Third-partying === | |||
It is possible for third parties (those not enrolled in Faction warfare directly) to fight those who are. Sliding into a complex or aggressing a capsuleer enrolled in faction warfare will generally give a [[Timers#Suspect_Timer|Suspect Timer]] (see that page for exceptions). It will also decrease security status and decrease standing with the targeted faction. Third-parties will not receive Faction warfare rewards like Loyalty Points (LP). | |||
Third-partying on faction warfare is a common way to find PvP content in lowsec space for those not enrolled in Faction warfare themselves, such as Eve University members. | |||
== Factional alliances == | == Factional alliances == | ||