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Template:ShipArticle/doc: Difference between revisions

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m First overhaul session.
m Change parameter order to make it easier to compare to in-game info.
Line 67: Line 67:
| mass=  
| mass=  
| volume=  
| volume=  
| cargohold=  
| cargohold=  
| extraholdtype=
| extrahold=  
| extrahold=  
| extraholdtype=  
| extrahold2type=  
| extrahold2=  
| extrahold2=  
| extrahold2type=  
| extrahold3type=  
| extrahold3=  
| extrahold3=  
| extrahold3type=  
| extrahold4type=  
| extrahold4=  
| extrahold4=  
| extrahold4type=
 
| dronebay=  
| dronebay=  
| bandwidth=  
| bandwidth=  
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| heavyfightersquadlimit=  
| heavyfightersquadlimit=  
| supportfightersquadlimit=  
| supportfightersquadlimit=  
| info=  
| info=  
| bonuses=  
| bonuses=  
| structurehp=  
| structurehp=  
| armorhp=
| armorem=
| armortherm=
| armorkin=
| armorexp=
| shieldhp=  
| shieldhp=  
| shieldem=  
| shieldem=  
| shieldtherm=
| shieldkin=
| shieldexp=  
| shieldexp=  
| shieldkin=
 
| shieldtherm=
| armorhp=
| armorem=
| armorexp=
| armorkin=
| armortherm=
| maxvelocity=  
| maxvelocity=  
| inertia=  
| inertia=  
| warpspeed=  
| warpspeed=  
| warptime=  
| warptime=  
| targetrange=  
| targetrange=  
| maxlockedtargets=
| sigradius=  
| sigradius=  
| maxlockedtargets=  
| scanres=  
| sensortype=  
| sensortype=  
| sensorvalue=  
| sensorvalue=  
| scanres=
 
| reqskills=  
| reqskills=  
| totaltraintime=  
| totaltraintime=  
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::; lows : Number of low power slots..
::; lows : Number of low power slots..
::; mass : The ships mass. Including the unit i.e. 1,100,000 kg
::; mass : The ships mass. Including the unit i.e. 1,100,000 kg
::; volume :The ships volume (unpackaged). Including the unit i.e. 115,000 <nowiki>{{m3}}</nowiki>
::; volume : The ships volume (unpackaged). Including the unit i.e. 115,000 <nowiki>{{m3}}</nowiki>
::; cargohold : Capacity of the standard cargo hold. Including the unit i.e. 480 <nowiki>{{m3}}</nowiki>
::; cargohold : Capacity of the standard cargo hold. Including the unit i.e. 480 <nowiki>{{m3}}</nowiki>
::; extraholdtype : Type of an additional hold/bay (Mining, Gas, Ice, Minerals, Planetary Commodities, Command Center, Ammo, Fleet Hangar, Fuel Bay, Ship Maintenance Bay).
::; extraholdtype : Type of an additional hold/bay (Mining, Gas, Ice, Minerals, Planetary Commodities, Command Center, Ammo, Fleet Hangar, Fuel Bay, Ship Maintenance Bay).
Line 151: Line 159:
::; extrahold<''x''> : <''x''> is 2 till 4. See '''extrahold'''
::; extrahold<''x''> : <''x''> is 2 till 4. See '''extrahold'''


:: Drones. Over ruled when '''fighterbay''' is used. Defaults to "No drone bay." when not used.
:: Drones. Overruled when '''fighterbay''' is used. Defaults to "No drone bay." when not used.
::; dronebay : Dronebay capacity. Including the unit i.e. 125 <nowiki>{{m3}}</nowiki>. Defaults to  
::; dronebay : Dronebay capacity. Including the unit i.e. 125 <nowiki>{{m3}}</nowiki>. Defaults to  
::; bandwidth : Drone bandwith. Including the unit i.e. 75 Mbit/sec
::; bandwidth : Drone bandwidth. Including the unit i.e. 75 Mbit/sec


:: Fighters. Over rules '''dronebay'''
:: Fighters. Overrules '''dronebay'''
::; fighterbay : Fighter bay capacity. Including the unit i.e. 125 <nowiki>{{m3}}</nowiki>
::; fighterbay : Fighter bay capacity. Including the unit i.e. 125 <nowiki>{{m3}}</nowiki>
::; fightertubes : Number of fighter tubes.
::; fightertubes : Number of fighter tubes.
Line 161: Line 169:
::; heavyfightersquadlimit : Max number of heavy fighters. (not visible when not used)
::; heavyfightersquadlimit : Max number of heavy fighters. (not visible when not used)
::; supportfightersquadlimit : Max number of support fighters. (not visible when not used)
::; supportfightersquadlimit : Max number of support fighters. (not visible when not used)
::; info : The text found on the Description tab of the in-game ship info.
::; info : The text found on the Description tab of the in-game ship info.
::; bonuses : List of bonuses applied to the ship (Trait tab in-game ship info). ''needs more info about how to use''
::; bonuses : List of bonuses applied to the ship (Source; Trait tab in-game ship info). ''needs more info about how to use''
::; structurehp : Hitpoint value of the hull. Including the unit i.e. 2,000 HP
::; structurehp : Hitpoint value of the hull. Including the unit i.e. 2,000 HP
::; armordhp : Hitpoint value of the armor. Including the unit i.e. 2,000 HP
::; armorem : Armor resistance percentage for electromagnetic damage.
::; armorherm : Armor resistance percentage for thermal damage.
::; armorkin : Armor resistance percentage for kinetic damage.
::; armorexp : Armor resistance percentage for explosive damage.


::; shieldhp : Hitpoint value of the shield. Including the unit i.e. 2,000 HP
::; shieldhp : Hitpoint value of the shield. Including the unit i.e. 2,000 HP
::; shieldem : Shield resistance percentage for electromagnetic damage. Including the unit i.e. 1,100 HP
::; shieldem : Shield resistance percentage for electromagnetic damage. Including the unit i.e. 1,100 HP
::; shieldtherm : Shield resistance percentage for thermal damage.
::; shieldkin : Shield resistance percentage for kinetic damage.
::; shieldexp : Shield resistance percentage for explosive damage.
::; shieldexp : Shield resistance percentage for explosive damage.
::; shieldkin : Shield resistance percentage for kinetic damage.
::; shieldtherm : Shield resistance percentage for thermal damage.


::; armordhp : Hitpoint value of the armor. Including the unit i.e. 2,000 HP
::; armorem : Armor resistance percentage for electromagnetic damage.
::; armorexp : Armor resistance percentage for explosive damage.
::; armorkin : Armor resistance percentage for kinetic damage.
::; armorherm : Armor resistance percentage for thermal damage.
::; maxvelocity : Maximum velocity. Including the unit i.e. 195 m/sec
::; maxvelocity : Maximum velocity. Including the unit i.e. 195 m/sec
::; inertia : Inertia modifier.
::; inertia : Inertia modifier.
::; warpspeed : Warp speed. Including the unit i.e. 4 AU/s
::; warpspeed : Warp speed. Including the unit i.e. 4 AU/s
::; warptime : Base time to warp (manually calculated). Including the unit i.e. 8.62 s. (see [[Acceleration#Accelerating_to_warp|Accelerating to warp]])
::; warptime : Base time to warp (manually calculated). Including the unit i.e. 8.62 s. (see [[Acceleration#Accelerating_to_warp|Accelerating to warp]])
::; targetrange : Maximum range to lock targets. Including the unit i.e. 52.5 km
::; targetrange : Maximum range to lock targets. Including the unit i.e. 52.5 km
::; maxlockedtargets : Maximum number of lockable targets.
::; sigradius : Signature radius. Including the unit i.e. 145 m
::; sigradius : Signature radius. Including the unit i.e. 145 m
::; maxlockedtargets : Maximum number of lockable targets.
::; scanres : Scan Resolution. Including the unit i.e. 280 mm
::; sensortype : Type of sensor used. Used for: <br>* Ship attributes; <br>* Sensor type info on the ECM priority block "what's this?" pop-up
::; sensortype : Type of sensor used. Used for: <br>* Ship attributes; <br>* Sensor type info on the ECM priority block "what's this?" pop-up
::; sensorvalue : Sensor strength value. Including the unit i.e. 16 points
::; sensorvalue : Sensor strength value. Including the unit i.e. 16 points
::; scanres : Scan Resolution. Including the unit i.e. 280 mm
 
::; reqskills : List of required skills. use the template {{Tl|RequiredSkill}}''needs more info about how to use''
::; reqskills : List of required skills. use the template {{Tl|RequiredSkill}} ''needs more info about how to use''
::; totaltraintime : Training time for the skills in Required Skill (manually calculated).  Including the unit i.e. 19h 15m 30s
::; totaltraintime : Training time for the skills in Required Skill (manually calculated).  Including the unit i.e. 19h 15m 30s
::; forumlinks : (Optional) List of relevant forum links. (not visible when not used)
::; forumlinks : (Optional) List of relevant forum links. (not visible when not used)