Difference between revisions of "Active module"

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(Created page with 'A module that differs from a passive module in that it must be manually activated by the player for the effects to take place.')
 
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A module that differs from a [[passive module]] in that it must be manually activated by the player for the effects to take place.
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A module that differs from a [[passive module]] in that it must be manually activated by the player for the effects to take place. Generally, these modules will require capctior to run.

Revision as of 03:15, 3 December 2009

A module that differs from a passive module in that it must be manually activated by the player for the effects to take place. Generally, these modules will require capctior to run.