Difference between revisions of "Active module"
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(Created page with 'A module that differs from a passive module in that it must be manually activated by the player for the effects to take place.') |
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− | A module that differs from a [[passive module]] in that it must be manually activated by the player for the effects to take place. | + | A module that differs from a [[passive module]] in that it must be manually activated by the player for the effects to take place. Generally, these modules will require capctior to run. |
Revision as of 03:15, 3 December 2009
A module that differs from a passive module in that it must be manually activated by the player for the effects to take place. Generally, these modules will require capctior to run.