Difference between revisions of "Vagabond"
(Update for Version 20.10 2022-11-08.1 "Uprising".) |
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| shipimg=Vagabond.jpg | | shipimg=Vagabond.jpg | ||
| shipname=Vagabond | | shipname=Vagabond | ||
− | |||
| class=Heavy Assault Cruiser | | class=Heavy Assault Cruiser | ||
| grouping=Heavy Assault Cruisers | | grouping=Heavy Assault Cruisers | ||
| hulltype=Stabber Class | | hulltype=Stabber Class | ||
| faction=Minmatar Republic | | faction=Minmatar Republic | ||
− | |||
| variations={{Ship|Stabber Fleet Issue}}, {{Ship|Stabber}} | | variations={{Ship|Stabber Fleet Issue}}, {{Ship|Stabber}} | ||
| tech=2 | | tech=2 | ||
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| lows=5 | | lows=5 | ||
| mass=11,590,000 kg | | mass=11,590,000 kg | ||
− | | volume=80,000 | + | | volume=80,000 m³ |
− | | cargohold=460 | + | | cargohold=460 m³ |
− | | dronebay=25 | + | | dronebay=25 m³ |
| bandwidth=25 Mbit/sec | | bandwidth=25 Mbit/sec | ||
| info=The fastest cruiser invented to date, this vessel is ideal for hit-and-run ops where both speed and firepower are required. Its on-board power core may not be strong enough to handle some of the larger weapons out there, but when it comes to guerilla work, the Vagabond can't be beat. | | info=The fastest cruiser invented to date, this vessel is ideal for hit-and-run ops where both speed and firepower are required. Its on-board power core may not be strong enough to handle some of the larger weapons out there, but when it comes to guerilla work, the Vagabond can't be beat. | ||
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12.5% bonus to Medium Projectile Turret falloff<br> | 12.5% bonus to Medium Projectile Turret falloff<br> | ||
5% bonus to Medium Projectile Turret damage<br> | 5% bonus to Medium Projectile Turret damage<br> | ||
− | + | '''Minmatar Cruiser bonuses (per skill level):'''<br> | |
5% bonus to Medium Projectile Turret rate of fire<br> | 5% bonus to Medium Projectile Turret rate of fire<br> | ||
7.5% bonus to Shield Booster amount<br> | 7.5% bonus to Shield Booster amount<br> | ||
− | + | '''Role Bonus:'''<br> | |
− | + | • Can fit Assault Damage Controls | |
| structurehp=980 HP | | structurehp=980 HP | ||
| shieldhp=1,800 HP | | shieldhp=1,800 HP | ||
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| scanres=330 mm | | scanres=330 mm | ||
| reqskills=*{{RequiredSkill|Minmatar Cruiser|V}} | | reqskills=*{{RequiredSkill|Minmatar Cruiser|V}} | ||
− | **{{RequiredSkill|Spaceship Command|II}} | + | ** {{RequiredSkill|Spaceship Command|II}} |
− | **{{RequiredSkill|Minmatar Destroyer|III}} | + | ** {{RequiredSkill|Minmatar Destroyer|III}} |
− | ***{{RequiredSkill|Minmatar Frigate|III}} | + | *** {{RequiredSkill|Minmatar Frigate|III}} |
− | ****{{RequiredSkill|Spaceship Command|I}} | + | **** {{RequiredSkill|Spaceship Command|I}} |
− | *{{RequiredSkill|Heavy Assault Cruisers|I}} | + | * {{RequiredSkill|Heavy Assault Cruisers|I}} |
− | **{{RequiredSkill|Energy Grid Upgrades|V}} | + | ** {{RequiredSkill|Energy Grid Upgrades|V}} |
− | ***{{RequiredSkill|Power Grid Management|II}} | + | *** {{RequiredSkill|Power Grid Management|II}} |
− | ***{{RequiredSkill|Science|I}} | + | *** {{RequiredSkill|Science|I}} |
− | **{{RequiredSkill|Weapon Upgrades|V}} | + | ** {{RequiredSkill|Weapon Upgrades|V}} |
− | ***{{RequiredSkill|Gunnery|II}} | + | *** {{RequiredSkill|Gunnery|II}} |
− | **{{RequiredSkill|Spaceship Command|V}} | + | ** {{RequiredSkill|Spaceship Command|V}} |
− | **{{RequiredSkill|Capacitor Management|IV}} | + | ** {{RequiredSkill|Capacitor Management|IV}} |
− | ***{{RequiredSkill|Power Grid Management|III}} | + | *** {{RequiredSkill|Power Grid Management|III}} |
| totaltraintime=63d 9h 37m 40s | | totaltraintime=63d 9h 37m 40s | ||
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-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
The '''Vagabond''' is the fastest cruiser hull in the game. As with its T1 cousin the [[Stabber]], it has a falloff bonus for autocannon, which synergizes with T2 Barrage ammo to project meaningful "close"-range DPS out to 20 or 30 km, and high speed and agility to help it dictate range and kite its opponents. The Vagabond has two DPS bonuses for projectile turrets rather than the Stabber's one, making it even more dangerous, and well able to load shorter-ranged ammo and swoop in to burn down weaker or weakened targets. | The '''Vagabond''' is the fastest cruiser hull in the game. As with its T1 cousin the [[Stabber]], it has a falloff bonus for autocannon, which synergizes with T2 Barrage ammo to project meaningful "close"-range DPS out to 20 or 30 km, and high speed and agility to help it dictate range and kite its opponents. The Vagabond has two DPS bonuses for projectile turrets rather than the Stabber's one, making it even more dangerous, and well able to load shorter-ranged ammo and swoop in to burn down weaker or weakened targets. | ||
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The somewhat constrained powergrid on the Vagabond makes it difficult to fit artillery, which in any case would benefit less from its falloff bonuses and would not be able to load Barrage. | The somewhat constrained powergrid on the Vagabond makes it difficult to fit artillery, which in any case would benefit less from its falloff bonuses and would not be able to load Barrage. | ||
− | ==Skills== | + | == Skills == |
''Further information about additional or recommended skills to pilot Vagabond for a specific or its common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot Vagabond for a specific or its common role(s) can be written here.'' | ||
− | ==Tactics== | + | == Tactics == |
''No sub-article about Vagabond roles or piloting tactics. You can write them here.'' | ''No sub-article about Vagabond roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
''You can write additional notes for Vagabond here.'' | ''You can write additional notes for Vagabond here.'' | ||
− | ==Patch History== | + | == Patch History == |
{{Expansion past | {{Expansion past | ||
|'''2022-11-08''' Version 20.10 [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion] | |'''2022-11-08''' Version 20.10 [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion] | ||
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{{ShipsMatrix|expgroup=cruisers}} | {{ShipsMatrix|expgroup=cruisers}} | ||
− | [[Category:Ship Database]][[Category:Heavy Assault Cruisers]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Heavy Assault Cruisers]] |
Revision as of 17:36, 15 January 2023
RELATED UNI-WIKI REFERENCES
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The fastest cruiser invented to date, this vessel is ideal for hit-and-run ops where both speed and firepower are required. Its on-board power core may not be strong enough to handle some of the larger weapons out there, but when it comes to guerilla work, the Vagabond can't be beat.
Improving on the original Stabber design, Thukker Mix created the Vagabond as a cruiser-sized skirmish vessel equally suited to defending mobile installations and executing lightning strikes at their enemies. Honoring their tradition of building the fastest vessels to ply the space lanes, they count the Vagabond as one of their crowning achievements. SHIP BONUSES
Heavy Assault Cruisers bonuses (per skill level):
Ship Attributes
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Summary
The Vagabond is the fastest cruiser hull in the game. As with its T1 cousin the Stabber, it has a falloff bonus for autocannon, which synergizes with T2 Barrage ammo to project meaningful "close"-range DPS out to 20 or 30 km, and high speed and agility to help it dictate range and kite its opponents. The Vagabond has two DPS bonuses for projectile turrets rather than the Stabber's one, making it even more dangerous, and well able to load shorter-ranged ammo and swoop in to burn down weaker or weakened targets.
Put together, these qualities make the Vagabond useful for solo and small-gang PvP.
Like other Heavy Assault cruisers, the Vagabond has a T2 resist profile and the ability to use an Assault Damage Control for brief spells of very high durability. Balancing out its speed, it is slightly less tough and lighter on base armor and structure hitpoints relative to some other Heavy Assault ships, though it is still very solid relative to cruiser-size hulls in general.
The somewhat constrained powergrid on the Vagabond makes it difficult to fit artillery, which in any case would benefit less from its falloff bonuses and would not be able to load Barrage.
Skills
Further information about additional or recommended skills to pilot Vagabond for a specific or its common role(s) can be written here.
Tactics
No sub-article about Vagabond roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Vagabond here.
Patch History
A long, long time ago... |
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2022-11-08 Version 20.10 Patch notes News: Uprising Expansion
19.01 Release - 2020-2-23 - "Bastions of War" update (Patch Notes)
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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